pub trait IExecutionState: IObject {
// Provided methods
fn value_stack(self) -> FastStack_1<DynValue> { ... }
fn set_value_stack(self, value: FastStack_1<DynValue>) { ... }
fn execution_stack(self) -> FastStack_1<CallStackItem> { ... }
fn set_execution_stack(self, value: FastStack_1<CallStackItem>) { ... }
fn instruction_ptr(self) -> i32 { ... }
fn set_instruction_ptr(self, value: i32) { ... }
fn state(self) -> CoroutineState { ... }
fn set_state(self, value: CoroutineState) { ... }
}Provided Methods§
fn value_stack(self) -> FastStack_1<DynValue>
fn set_value_stack(self, value: FastStack_1<DynValue>)
fn execution_stack(self) -> FastStack_1<CallStackItem>
fn set_execution_stack(self, value: FastStack_1<CallStackItem>)
fn instruction_ptr(self) -> i32
fn set_instruction_ptr(self, value: i32)
fn state(self) -> CoroutineState
fn set_state(self, value: CoroutineState)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.