pub trait IAkBankMethods: IAkBank {
// Provided methods
fn awake(self) { ... }
fn start(self) { ... }
fn handle_event(self, in_game_object: impl Into<GameObject>) { ... }
fn unload_bank(self, in_game_object: impl Into<GameObject>) { ... }
fn on_destroy(self) { ... }
fn get_bank_name(self) -> Il2CppString { ... }
fn get_value_guid(self) -> Array<u8> { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn handle_event(self, in_game_object: impl Into<GameObject>)
fn handle_event(self, in_game_object: impl Into<GameObject>)
HandleEvent(crate::unity_engine::gameobject::GameObject) overload
Sourcefn unload_bank(self, in_game_object: impl Into<GameObject>)
fn unload_bank(self, in_game_object: impl Into<GameObject>)
UnloadBank(crate::unity_engine::gameobject::GameObject) overload
Sourcefn on_destroy(self)
fn on_destroy(self)
OnDestroy() overload
Sourcefn get_bank_name(self) -> Il2CppString
fn get_bank_name(self) -> Il2CppString
get_bankName() overload
Sourcefn get_value_guid(self) -> Array<u8>
fn get_value_guid(self) -> Array<u8>
get_valueGuid() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IAkBank> IAkBankMethods for __T
Available on crate feature
root-akbank only.