pub trait IAkPlaylistMethods: IAkPlaylist {
// Provided methods
fn ctor(self, c_ptr: impl Into<IntPtr>, c_memory_own: impl Into<bool>) { ... }
fn set_c_ptr(self, c_ptr: impl Into<IntPtr>) { ... }
fn finalize(self) { ... }
fn dispose(self) { ... }
fn enqueue(
self,
in_audio_node_id: impl Into<u32>,
in_ms_delay: impl Into<i32>,
in_p_custom_info: impl Into<IntPtr>,
in_c_externals: impl Into<u32>,
in_p_external_sources: impl Into<AkExternalSourceInfoArray>,
) -> AKRESULT { ... }
fn enqueue_2(
self,
in_audio_node_id: impl Into<u32>,
in_ms_delay: impl Into<i32>,
in_p_custom_info: impl Into<IntPtr>,
in_c_externals: impl Into<u32>,
) -> AKRESULT { ... }
fn enqueue_3(
self,
in_audio_node_id: impl Into<u32>,
in_ms_delay: impl Into<i32>,
in_p_custom_info: impl Into<IntPtr>,
) -> AKRESULT { ... }
fn enqueue_4(
self,
in_audio_node_id: impl Into<u32>,
in_ms_delay: impl Into<i32>,
) -> AKRESULT { ... }
fn enqueue_5(self, in_audio_node_id: impl Into<u32>) -> AKRESULT { ... }
fn ctor_2(self) { ... }
}Provided Methods§
Sourcefn ctor(self, c_ptr: impl Into<IntPtr>, c_memory_own: impl Into<bool>)
fn ctor(self, c_ptr: impl Into<IntPtr>, c_memory_own: impl Into<bool>)
.ctor(::unity::IntPtr, bool) overload
Sourcefn enqueue(
self,
in_audio_node_id: impl Into<u32>,
in_ms_delay: impl Into<i32>,
in_p_custom_info: impl Into<IntPtr>,
in_c_externals: impl Into<u32>,
in_p_external_sources: impl Into<AkExternalSourceInfoArray>,
) -> AKRESULT
fn enqueue( self, in_audio_node_id: impl Into<u32>, in_ms_delay: impl Into<i32>, in_p_custom_info: impl Into<IntPtr>, in_c_externals: impl Into<u32>, in_p_external_sources: impl Into<AkExternalSourceInfoArray>, ) -> AKRESULT
Enqueue(u32, i32, ::unity::IntPtr, u32, crate::root::akexternalsourceinfoarray::AkExternalSourceInfoArray) overload
Sourcefn enqueue_2(
self,
in_audio_node_id: impl Into<u32>,
in_ms_delay: impl Into<i32>,
in_p_custom_info: impl Into<IntPtr>,
in_c_externals: impl Into<u32>,
) -> AKRESULT
fn enqueue_2( self, in_audio_node_id: impl Into<u32>, in_ms_delay: impl Into<i32>, in_p_custom_info: impl Into<IntPtr>, in_c_externals: impl Into<u32>, ) -> AKRESULT
Enqueue(u32, i32, ::unity::IntPtr, u32) overload
Sourcefn enqueue_3(
self,
in_audio_node_id: impl Into<u32>,
in_ms_delay: impl Into<i32>,
in_p_custom_info: impl Into<IntPtr>,
) -> AKRESULT
fn enqueue_3( self, in_audio_node_id: impl Into<u32>, in_ms_delay: impl Into<i32>, in_p_custom_info: impl Into<IntPtr>, ) -> AKRESULT
Enqueue(u32, i32, ::unity::IntPtr) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IAkPlaylist> IAkPlaylistMethods for __T
Available on crate feature
root-akplaylist only.