pub trait IAkRoom: IAkTriggerHandler {
// Provided methods
fn priority(self) -> i32 { ... }
fn set_priority(self, value: i32) { ... }
fn reverb_level(self) -> f32 { ... }
fn set_reverb_level(self, value: f32) { ... }
fn wall_occlusion(self) -> f32 { ... }
fn set_wall_occlusion(self, value: f32) { ... }
fn room_tone_aux_send(self) -> f32 { ... }
fn set_room_tone_aux_send(self, value: f32) { ... }
fn room_aware_objects_entered(self) -> List_1<AkRoomAwareObject> { ... }
fn set_room_aware_objects_entered(self, value: List_1<AkRoomAwareObject>) { ... }
fn room_aware_objects_detected_while_disabled(
self,
) -> List_1<AkRoomAwareObject> { ... }
fn set_room_aware_objects_detected_while_disabled(
self,
value: List_1<AkRoomAwareObject>,
) { ... }
}Provided Methods§
fn priority(self) -> i32
fn set_priority(self, value: i32)
fn reverb_level(self) -> f32
fn set_reverb_level(self, value: f32)
fn wall_occlusion(self) -> f32
fn set_wall_occlusion(self, value: f32)
fn room_tone_aux_send(self) -> f32
fn set_room_tone_aux_send(self, value: f32)
fn room_aware_objects_entered(self) -> List_1<AkRoomAwareObject>
fn set_room_aware_objects_entered(self, value: List_1<AkRoomAwareObject>)
fn room_aware_objects_detected_while_disabled(self) -> List_1<AkRoomAwareObject>
fn set_room_aware_objects_detected_while_disabled( self, value: List_1<AkRoomAwareObject>, )
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.