pub trait ICinemachineRecomposer: SystemObject {
// Provided methods
fn m_tilt(self) -> f32 { ... }
fn set_m_tilt(self, value: f32) { ... }
fn m_pan(self) -> f32 { ... }
fn set_m_pan(self, value: f32) { ... }
fn m_dutch(self) -> f32 { ... }
fn set_m_dutch(self, value: f32) { ... }
fn m_zoom_scale(self) -> f32 { ... }
fn set_m_zoom_scale(self, value: f32) { ... }
fn m_follow_attachment(self) -> f32 { ... }
fn set_m_follow_attachment(self, value: f32) { ... }
fn m_look_at_attachment(self) -> f32 { ... }
fn set_m_look_at_attachment(self, value: f32) { ... }
}Provided Methods§
fn m_tilt(self) -> f32
fn set_m_tilt(self, value: f32)
fn m_pan(self) -> f32
fn set_m_pan(self, value: f32)
fn m_dutch(self) -> f32
fn set_m_dutch(self, value: f32)
fn m_zoom_scale(self) -> f32
fn set_m_zoom_scale(self, value: f32)
fn m_follow_attachment(self) -> f32
fn set_m_follow_attachment(self, value: f32)
fn m_look_at_attachment(self) -> f32
fn set_m_look_at_attachment(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.