pub trait ICinemachineTouchInputMapper: IMonoBehaviour {
// Provided methods
fn touch_sensitivity_x(self) -> f32 { ... }
fn set_touch_sensitivity_x(self, value: f32) { ... }
fn touch_sensitivity_y(self) -> f32 { ... }
fn set_touch_sensitivity_y(self, value: f32) { ... }
fn touch_x_input_map_to(self) -> Il2CppString { ... }
fn set_touch_x_input_map_to(self, value: Il2CppString) { ... }
fn touch_y_input_map_to(self) -> Il2CppString { ... }
fn set_touch_y_input_map_to(self, value: Il2CppString) { ... }
}Provided Methods§
fn touch_sensitivity_x(self) -> f32
fn set_touch_sensitivity_x(self, value: f32)
fn touch_sensitivity_y(self) -> f32
fn set_touch_sensitivity_y(self, value: f32)
fn touch_x_input_map_to(self) -> Il2CppString
fn set_touch_x_input_map_to(self, value: Il2CppString)
fn touch_y_input_map_to(self) -> Il2CppString
fn set_touch_y_input_map_to(self, value: Il2CppString)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.