pub trait ICombatGaugeController_Value: IObject {
// Provided methods
fn root(self) -> GameObject { ... }
fn set_root(self, value: GameObject) { ... }
fn text(self) -> TextMeshProUGUI { ... }
fn set_text(self, value: TextMeshProUGUI) { ... }
}Provided Methods§
fn root(self) -> GameObject
fn set_root(self, value: GameObject)
fn text(self) -> TextMeshProUGUI
fn set_text(self, value: TextMeshProUGUI)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.