pub trait ITutorialListSelectMenuItemContent: IBasicMenuItemContent {
// Provided methods
fn m_unread_icon(self) -> GameObject { ... }
fn set_m_unread_icon(self, value: GameObject) { ... }
fn m_title_text(self) -> TextMeshProUGUI { ... }
fn set_m_title_text(self, value: TextMeshProUGUI) { ... }
fn m_icon_animator(self) -> Animator { ... }
fn set_m_icon_animator(self, value: Animator) { ... }
}Provided Methods§
fn m_unread_icon(self) -> GameObject
fn set_m_unread_icon(self, value: GameObject)
fn m_title_text(self) -> TextMeshProUGUI
fn set_m_title_text(self, value: TextMeshProUGUI)
fn m_icon_animator(self) -> Animator
fn set_m_icon_animator(self, value: Animator)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.