pub trait IWindActor: IMonoBehaviour {
Show 18 methods
// Provided methods
fn m_kind(self) -> WindActor_Kind { ... }
fn set_m_kind(self, value: WindActor_Kind) { ... }
fn m_power(self) -> f32 { ... }
fn set_m_power(self, value: f32) { ... }
fn m_radius(self) -> f32 { ... }
fn set_m_radius(self, value: f32) { ... }
fn m_life(self) -> f32 { ... }
fn set_m_life(self, value: f32) { ... }
fn m_speed(self) -> f32 { ... }
fn set_m_speed(self, value: f32) { ... }
fn m_angle(self) -> f32 { ... }
fn set_m_angle(self, value: f32) { ... }
fn m_range(self) -> Vector2 { ... }
fn set_m_range(self, value: Vector2) { ... }
fn m_time(self) -> f32 { ... }
fn set_m_time(self, value: f32) { ... }
fn m_funcs(self) -> Array<WindActor_Func> { ... }
fn set_m_funcs(self, value: Array<WindActor_Func>) { ... }
}Provided Methods§
fn m_kind(self) -> WindActor_Kind
fn set_m_kind(self, value: WindActor_Kind)
fn m_power(self) -> f32
fn set_m_power(self, value: f32)
fn m_radius(self) -> f32
fn set_m_radius(self, value: f32)
fn m_life(self) -> f32
fn set_m_life(self, value: f32)
fn m_speed(self) -> f32
fn set_m_speed(self, value: f32)
fn m_angle(self) -> f32
fn set_m_angle(self, value: f32)
fn m_range(self) -> Vector2
fn set_m_range(self, value: Vector2)
fn m_time(self) -> f32
fn set_m_time(self, value: f32)
fn m_funcs(self) -> Array<WindActor_Func>
fn set_m_funcs(self, value: Array<WindActor_Func>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.