pub trait IWindActorMethods: IWindActor {
// Provided methods
fn func_none(self, pos: impl Into<Vector3>) -> Vector3 { ... }
fn func_directional(self, pos: impl Into<Vector3>) -> Vector3 { ... }
fn func_sphere(self, pos: impl Into<Vector3>) -> Vector3 { ... }
fn awake(self) { ... }
fn start(self) { ... }
fn update(self) { ... }
fn calculate(self, pos: impl Into<Vector3>) -> Vector3 { ... }
fn on_draw_gizmos(self) { ... }
fn on_enable(self) { ... }
fn on_disable(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn func_none(self, pos: impl Into<Vector3>) -> Vector3
fn func_none(self, pos: impl Into<Vector3>) -> Vector3
FuncNone(crate::unity_engine::vector3::Vector3) overload
Sourcefn func_directional(self, pos: impl Into<Vector3>) -> Vector3
fn func_directional(self, pos: impl Into<Vector3>) -> Vector3
FuncDirectional(crate::unity_engine::vector3::Vector3) overload
Sourcefn func_sphere(self, pos: impl Into<Vector3>) -> Vector3
fn func_sphere(self, pos: impl Into<Vector3>) -> Vector3
FuncSphere(crate::unity_engine::vector3::Vector3) overload
Sourcefn calculate(self, pos: impl Into<Vector3>) -> Vector3
fn calculate(self, pos: impl Into<Vector3>) -> Vector3
Calculate(crate::unity_engine::vector3::Vector3) overload
Sourcefn on_draw_gizmos(self)
fn on_draw_gizmos(self)
OnDrawGizmos() overload
Sourcefn on_disable(self)
fn on_disable(self)
OnDisable() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IWindActor> IWindActorMethods for __T
Available on crate feature
root-windactor only.