pub trait IBipedLimbOrientations_LimbOrientation: IObject {
// Provided methods
fn upper_bone_forward_axis(self) -> Vector3 { ... }
fn set_upper_bone_forward_axis(self, value: Vector3) { ... }
fn lower_bone_forward_axis(self) -> Vector3 { ... }
fn set_lower_bone_forward_axis(self, value: Vector3) { ... }
fn last_bone_left_axis(self) -> Vector3 { ... }
fn set_last_bone_left_axis(self, value: Vector3) { ... }
}Provided Methods§
fn upper_bone_forward_axis(self) -> Vector3
fn set_upper_bone_forward_axis(self, value: Vector3)
fn lower_bone_forward_axis(self) -> Vector3
fn set_lower_bone_forward_axis(self, value: Vector3)
fn last_bone_left_axis(self) -> Vector3
fn set_last_bone_left_axis(self, value: Vector3)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.