pub trait IBodyTilt: IOffsetModifier {
// Provided methods
fn tilt_speed(self) -> f32 { ... }
fn set_tilt_speed(self, value: f32) { ... }
fn tilt_sensitivity(self) -> f32 { ... }
fn set_tilt_sensitivity(self, value: f32) { ... }
fn pose_left(self) -> OffsetPose { ... }
fn set_pose_left(self, value: OffsetPose) { ... }
fn pose_right(self) -> OffsetPose { ... }
fn set_pose_right(self, value: OffsetPose) { ... }
fn tilt_angle(self) -> f32 { ... }
fn set_tilt_angle(self, value: f32) { ... }
fn last_forward(self) -> Vector3 { ... }
fn set_last_forward(self, value: Vector3) { ... }
}Provided Methods§
fn tilt_speed(self) -> f32
fn set_tilt_speed(self, value: f32)
fn tilt_sensitivity(self) -> f32
fn set_tilt_sensitivity(self, value: f32)
fn pose_left(self) -> OffsetPose
fn set_pose_left(self, value: OffsetPose)
fn pose_right(self) -> OffsetPose
fn set_pose_right(self, value: OffsetPose)
fn tilt_angle(self) -> f32
fn set_tilt_angle(self, value: f32)
fn last_forward(self) -> Vector3
fn set_last_forward(self, value: Vector3)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.