pub trait IEditorIK: IMonoBehaviour {
// Provided methods
fn animator(self) -> Animator { ... }
fn set_animator(self, value: Animator) { ... }
fn default_pose(self) -> EditorIKPose { ... }
fn set_default_pose(self, value: EditorIKPose) { ... }
fn bones(self) -> Array<Transform> { ... }
fn set_bones(self, value: Array<Transform>) { ... }
}Provided Methods§
fn animator(self) -> Animator
fn set_animator(self, value: Animator)
fn default_pose(self) -> EditorIKPose
fn set_default_pose(self, value: EditorIKPose)
fn bones(self) -> Array<Transform>
fn set_bones(self, value: Array<Transform>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.