pub trait IGrounderFBBIK: IGrounder {
Show 14 methods
// Provided methods
fn ik(self) -> FullBodyBipedIK { ... }
fn set_ik(self, value: FullBodyBipedIK) { ... }
fn spine_bend(self) -> f32 { ... }
fn set_spine_bend(self, value: f32) { ... }
fn spine_speed(self) -> f32 { ... }
fn set_spine_speed(self, value: f32) { ... }
fn spine(self) -> Array<GrounderFBBIK_SpineEffector> { ... }
fn set_spine(self, value: Array<GrounderFBBIK_SpineEffector>) { ... }
fn feet(self) -> Array<Transform> { ... }
fn set_feet(self, value: Array<Transform>) { ... }
fn spine_offset(self) -> Vector3 { ... }
fn set_spine_offset(self, value: Vector3) { ... }
fn first_solve(self) -> bool { ... }
fn set_first_solve(self, value: bool) { ... }
}Provided Methods§
fn ik(self) -> FullBodyBipedIK
fn set_ik(self, value: FullBodyBipedIK)
fn spine_bend(self) -> f32
fn set_spine_bend(self, value: f32)
fn spine_speed(self) -> f32
fn set_spine_speed(self, value: f32)
fn spine(self) -> Array<GrounderFBBIK_SpineEffector>
fn set_spine(self, value: Array<GrounderFBBIK_SpineEffector>)
fn feet(self) -> Array<Transform>
fn set_feet(self, value: Array<Transform>)
fn spine_offset(self) -> Vector3
fn set_spine_offset(self, value: Vector3)
fn first_solve(self) -> bool
fn set_first_solve(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.