pub trait IHandPoser: IPoser {
// Provided methods
fn children(self) -> Array<Transform> { ... }
fn set_children(self, value: Array<Transform>) { ... }
fn pose_root(self) -> Transform { ... }
fn set_pose_root(self, value: Transform) { ... }
fn pose_children(self) -> Array<Transform> { ... }
fn set_pose_children(self, value: Array<Transform>) { ... }
fn default_local_positions(self) -> Array<Vector3> { ... }
fn set_default_local_positions(self, value: Array<Vector3>) { ... }
fn default_local_rotations(self) -> Array<Quaternion> { ... }
fn set_default_local_rotations(self, value: Array<Quaternion>) { ... }
}Provided Methods§
fn children(self) -> Array<Transform>
fn set_children(self, value: Array<Transform>)
fn pose_root(self) -> Transform
fn set_pose_root(self, value: Transform)
fn pose_children(self) -> Array<Transform>
fn set_pose_children(self, value: Array<Transform>)
fn default_local_positions(self) -> Array<Vector3>
fn set_default_local_positions(self, value: Array<Vector3>)
fn default_local_rotations(self) -> Array<Quaternion>
fn set_default_local_rotations(self, value: Array<Quaternion>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.