pub trait IHitReactionVRIK: IOffsetModifierVRIK {
// Provided methods
fn offset_curves(self) -> Array<AnimationCurve> { ... }
fn set_offset_curves(self, value: Array<AnimationCurve>) { ... }
fn position_offsets(self) -> Array<HitReactionVRIK_PositionOffset> { ... }
fn set_position_offsets(self, value: Array<HitReactionVRIK_PositionOffset>) { ... }
fn rotation_offsets(self) -> Array<HitReactionVRIK_RotationOffset> { ... }
fn set_rotation_offsets(self, value: Array<HitReactionVRIK_RotationOffset>) { ... }
}Provided Methods§
fn offset_curves(self) -> Array<AnimationCurve>
fn set_offset_curves(self, value: Array<AnimationCurve>)
fn position_offsets(self) -> Array<HitReactionVRIK_PositionOffset>
fn set_position_offsets(self, value: Array<HitReactionVRIK_PositionOffset>)
fn rotation_offsets(self) -> Array<HitReactionVRIK_RotationOffset>
fn set_rotation_offsets(self, value: Array<HitReactionVRIK_RotationOffset>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.