pub trait IIKSolverArm: IIKSolver {
Show 22 methods
// Provided methods
fn ik_rotation_weight(self) -> f32 { ... }
fn set_ik_rotation_weight(self, value: f32) { ... }
fn ik_rotation(self) -> Quaternion { ... }
fn set_ik_rotation(self, value: Quaternion) { ... }
fn chest(self) -> IKSolver_Point { ... }
fn set_chest(self, value: IKSolver_Point) { ... }
fn shoulder(self) -> IKSolver_Point { ... }
fn set_shoulder(self, value: IKSolver_Point) { ... }
fn upper_arm(self) -> IKSolver_Point { ... }
fn set_upper_arm(self, value: IKSolver_Point) { ... }
fn forearm(self) -> IKSolver_Point { ... }
fn set_forearm(self, value: IKSolver_Point) { ... }
fn hand(self) -> IKSolver_Point { ... }
fn set_hand(self, value: IKSolver_Point) { ... }
fn is_left(self) -> bool { ... }
fn set_is_left(self, value: bool) { ... }
fn arm(self) -> IKSolverVR_Arm { ... }
fn set_arm(self, value: IKSolverVR_Arm) { ... }
fn positions(self) -> Array<Vector3> { ... }
fn set_positions(self, value: Array<Vector3>) { ... }
fn rotations(self) -> Array<Quaternion> { ... }
fn set_rotations(self, value: Array<Quaternion>) { ... }
}Provided Methods§
fn ik_rotation_weight(self) -> f32
fn set_ik_rotation_weight(self, value: f32)
fn ik_rotation(self) -> Quaternion
fn set_ik_rotation(self, value: Quaternion)
fn chest(self) -> IKSolver_Point
fn set_chest(self, value: IKSolver_Point)
fn shoulder(self) -> IKSolver_Point
fn set_shoulder(self, value: IKSolver_Point)
fn upper_arm(self) -> IKSolver_Point
fn set_upper_arm(self, value: IKSolver_Point)
fn forearm(self) -> IKSolver_Point
fn set_forearm(self, value: IKSolver_Point)
fn hand(self) -> IKSolver_Point
fn set_hand(self, value: IKSolver_Point)
fn is_left(self) -> bool
fn set_is_left(self, value: bool)
fn arm(self) -> IKSolverVR_Arm
fn set_arm(self, value: IKSolverVR_Arm)
fn positions(self) -> Array<Vector3>
fn set_positions(self, value: Array<Vector3>)
fn rotations(self) -> Array<Quaternion>
fn set_rotations(self, value: Array<Quaternion>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.