pub trait IIKSolverArmMethods: IIKSolverArm {
// Provided methods
fn is_valid(self) -> (bool, Il2CppString) { ... }
fn set_chain(
self,
chest: impl Into<Transform>,
shoulder: impl Into<Transform>,
upper_arm: impl Into<Transform>,
forearm: impl Into<Transform>,
hand: impl Into<Transform>,
root: impl Into<Transform>,
) -> bool { ... }
fn get_points(self) -> Array<IKSolver_Point> { ... }
fn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point { ... }
fn store_default_local_state(self) { ... }
fn fix_transforms(self) { ... }
fn on_initiate(self) { ... }
fn on_update(self) { ... }
fn solve(self) { ... }
fn read(self) { ... }
fn write(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn is_valid(self) -> (bool, Il2CppString)
fn is_valid(self) -> (bool, Il2CppString)
IsValid(*mut::unity::Il2CppString) overload
Sourcefn set_chain(
self,
chest: impl Into<Transform>,
shoulder: impl Into<Transform>,
upper_arm: impl Into<Transform>,
forearm: impl Into<Transform>,
hand: impl Into<Transform>,
root: impl Into<Transform>,
) -> bool
fn set_chain( self, chest: impl Into<Transform>, shoulder: impl Into<Transform>, upper_arm: impl Into<Transform>, forearm: impl Into<Transform>, hand: impl Into<Transform>, root: impl Into<Transform>, ) -> bool
SetChain(crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform) overload
Sourcefn get_points(self) -> Array<IKSolver_Point>
fn get_points(self) -> Array<IKSolver_Point>
GetPoints() overload
Sourcefn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point
fn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point
GetPoint(crate::unity_engine::transform::Transform) overload
Sourcefn store_default_local_state(self)
fn store_default_local_state(self)
StoreDefaultLocalState() overload
Sourcefn fix_transforms(self)
fn fix_transforms(self)
FixTransforms() overload
Sourcefn on_initiate(self)
fn on_initiate(self)
OnInitiate() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IIKSolverArm> IIKSolverArmMethods for __T
Available on crate feature
root_motion-final_ik-iksolverarm only.