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IIKSolverVR_VirtualBone

Trait IIKSolverVR_VirtualBone 

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pub trait IIKSolverVR_VirtualBone: IObject {
Show 14 methods // Provided methods fn read_position(self) -> Vector3 { ... } fn set_read_position(self, value: Vector3) { ... } fn read_rotation(self) -> Quaternion { ... } fn set_read_rotation(self, value: Quaternion) { ... } fn solver_position(self) -> Vector3 { ... } fn set_solver_position(self, value: Vector3) { ... } fn solver_rotation(self) -> Quaternion { ... } fn set_solver_rotation(self, value: Quaternion) { ... } fn length(self) -> f32 { ... } fn set_length(self, value: f32) { ... } fn sqr_mag(self) -> f32 { ... } fn set_sqr_mag(self, value: f32) { ... } fn axis(self) -> Vector3 { ... } fn set_axis(self, value: Vector3) { ... }
}

Provided Methods§

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fn read_position(self) -> Vector3

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fn set_read_position(self, value: Vector3)

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fn read_rotation(self) -> Quaternion

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fn set_read_rotation(self, value: Quaternion)

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fn solver_position(self) -> Vector3

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fn set_solver_position(self, value: Vector3)

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fn solver_rotation(self) -> Quaternion

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fn set_solver_rotation(self, value: Quaternion)

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fn length(self) -> f32

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fn set_length(self, value: f32)

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fn sqr_mag(self) -> f32

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fn set_sqr_mag(self, value: f32)

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fn axis(self) -> Vector3

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fn set_axis(self, value: Vector3)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§