pub trait IIKSolverVR_VirtualBone: IObject {
Show 14 methods
// Provided methods
fn read_position(self) -> Vector3 { ... }
fn set_read_position(self, value: Vector3) { ... }
fn read_rotation(self) -> Quaternion { ... }
fn set_read_rotation(self, value: Quaternion) { ... }
fn solver_position(self) -> Vector3 { ... }
fn set_solver_position(self, value: Vector3) { ... }
fn solver_rotation(self) -> Quaternion { ... }
fn set_solver_rotation(self, value: Quaternion) { ... }
fn length(self) -> f32 { ... }
fn set_length(self, value: f32) { ... }
fn sqr_mag(self) -> f32 { ... }
fn set_sqr_mag(self, value: f32) { ... }
fn axis(self) -> Vector3 { ... }
fn set_axis(self, value: Vector3) { ... }
}Provided Methods§
fn read_position(self) -> Vector3
fn set_read_position(self, value: Vector3)
fn read_rotation(self) -> Quaternion
fn set_read_rotation(self, value: Quaternion)
fn solver_position(self) -> Vector3
fn set_solver_position(self, value: Vector3)
fn solver_rotation(self) -> Quaternion
fn set_solver_rotation(self, value: Quaternion)
fn length(self) -> f32
fn set_length(self, value: f32)
fn sqr_mag(self) -> f32
fn set_sqr_mag(self, value: f32)
fn axis(self) -> Vector3
fn set_axis(self, value: Vector3)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.