pub trait IIKSolverVR_VirtualBoneMethods: IIKSolverVR_VirtualBone {
// Provided methods
fn ctor(self, position: impl Into<Vector3>, rotation: impl Into<Quaternion>) { ... }
fn read(self, position: impl Into<Vector3>, rotation: impl Into<Quaternion>) { ... }
}Provided Methods§
Sourcefn ctor(self, position: impl Into<Vector3>, rotation: impl Into<Quaternion>)
fn ctor(self, position: impl Into<Vector3>, rotation: impl Into<Quaternion>)
.ctor(crate::unity_engine::vector3::Vector3, crate::unity_engine::quaternion::Quaternion) overload
Sourcefn read(self, position: impl Into<Vector3>, rotation: impl Into<Quaternion>)
fn read(self, position: impl Into<Vector3>, rotation: impl Into<Quaternion>)
Read(crate::unity_engine::vector3::Vector3, crate::unity_engine::quaternion::Quaternion) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IIKSolverVR_VirtualBone> IIKSolverVR_VirtualBoneMethods for __T
Available on crate feature
root_motion-final_ik-iksolvervr only.