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IInteractionTarget

Trait IInteractionTarget 

Source
pub trait IInteractionTarget: IMonoBehaviour {
Show 24 methods // Provided methods fn effector_type(self) -> FullBodyBipedEffector { ... } fn set_effector_type(self, value: FullBodyBipedEffector) { ... } fn multipliers(self) -> Array<InteractionTarget_Multiplier> { ... } fn set_multipliers(self, value: Array<InteractionTarget_Multiplier>) { ... } fn interaction_speed_mlp(self) -> f32 { ... } fn set_interaction_speed_mlp(self, value: f32) { ... } fn pivot(self) -> Transform { ... } fn set_pivot(self, value: Transform) { ... } fn rotation_mode(self) -> InteractionTarget_RotationMode { ... } fn set_rotation_mode(self, value: InteractionTarget_RotationMode) { ... } fn twist_axis(self) -> Vector3 { ... } fn set_twist_axis(self, value: Vector3) { ... } fn twist_weight(self) -> f32 { ... } fn set_twist_weight(self, value: f32) { ... } fn swing_weight(self) -> f32 { ... } fn set_swing_weight(self, value: f32) { ... } fn three_dof_weight(self) -> f32 { ... } fn set_three_dof_weight(self, value: f32) { ... } fn rotate_once(self) -> bool { ... } fn set_rotate_once(self, value: bool) { ... } fn default_local_rotation(self) -> Quaternion { ... } fn set_default_local_rotation(self, value: Quaternion) { ... } fn last_pivot(self) -> Transform { ... } fn set_last_pivot(self, value: Transform) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§