pub trait IInteractionTarget: IMonoBehaviour {
Show 24 methods
// Provided methods
fn effector_type(self) -> FullBodyBipedEffector { ... }
fn set_effector_type(self, value: FullBodyBipedEffector) { ... }
fn multipliers(self) -> Array<InteractionTarget_Multiplier> { ... }
fn set_multipliers(self, value: Array<InteractionTarget_Multiplier>) { ... }
fn interaction_speed_mlp(self) -> f32 { ... }
fn set_interaction_speed_mlp(self, value: f32) { ... }
fn pivot(self) -> Transform { ... }
fn set_pivot(self, value: Transform) { ... }
fn rotation_mode(self) -> InteractionTarget_RotationMode { ... }
fn set_rotation_mode(self, value: InteractionTarget_RotationMode) { ... }
fn twist_axis(self) -> Vector3 { ... }
fn set_twist_axis(self, value: Vector3) { ... }
fn twist_weight(self) -> f32 { ... }
fn set_twist_weight(self, value: f32) { ... }
fn swing_weight(self) -> f32 { ... }
fn set_swing_weight(self, value: f32) { ... }
fn three_dof_weight(self) -> f32 { ... }
fn set_three_dof_weight(self, value: f32) { ... }
fn rotate_once(self) -> bool { ... }
fn set_rotate_once(self, value: bool) { ... }
fn default_local_rotation(self) -> Quaternion { ... }
fn set_default_local_rotation(self, value: Quaternion) { ... }
fn last_pivot(self) -> Transform { ... }
fn set_last_pivot(self, value: Transform) { ... }
}Provided Methods§
fn effector_type(self) -> FullBodyBipedEffector
fn set_effector_type(self, value: FullBodyBipedEffector)
fn multipliers(self) -> Array<InteractionTarget_Multiplier>
fn set_multipliers(self, value: Array<InteractionTarget_Multiplier>)
fn interaction_speed_mlp(self) -> f32
fn set_interaction_speed_mlp(self, value: f32)
fn pivot(self) -> Transform
fn set_pivot(self, value: Transform)
fn rotation_mode(self) -> InteractionTarget_RotationMode
fn set_rotation_mode(self, value: InteractionTarget_RotationMode)
fn twist_axis(self) -> Vector3
fn set_twist_axis(self, value: Vector3)
fn twist_weight(self) -> f32
fn set_twist_weight(self, value: f32)
fn swing_weight(self) -> f32
fn set_swing_weight(self, value: f32)
fn three_dof_weight(self) -> f32
fn set_three_dof_weight(self, value: f32)
fn rotate_once(self) -> bool
fn set_rotate_once(self, value: bool)
fn default_local_rotation(self) -> Quaternion
fn set_default_local_rotation(self, value: Quaternion)
fn last_pivot(self) -> Transform
fn set_last_pivot(self, value: Transform)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.