pub trait IInteractionTrigger_CharacterPosition: IObject {
Show 14 methods
// Provided methods
fn use(self) -> bool { ... }
fn set_use(self, value: bool) { ... }
fn offset(self) -> Vector2 { ... }
fn set_offset(self, value: Vector2) { ... }
fn angle_offset(self) -> f32 { ... }
fn set_angle_offset(self, value: f32) { ... }
fn max_angle(self) -> f32 { ... }
fn set_max_angle(self, value: f32) { ... }
fn radius(self) -> f32 { ... }
fn set_radius(self, value: f32) { ... }
fn orbit(self) -> bool { ... }
fn set_orbit(self, value: bool) { ... }
fn fix_y_axis(self) -> bool { ... }
fn set_fix_y_axis(self, value: bool) { ... }
}Provided Methods§
fn use(self) -> bool
fn set_use(self, value: bool)
fn offset(self) -> Vector2
fn set_offset(self, value: Vector2)
fn angle_offset(self) -> f32
fn set_angle_offset(self, value: f32)
fn max_angle(self) -> f32
fn set_max_angle(self, value: f32)
fn radius(self) -> f32
fn set_radius(self, value: f32)
fn orbit(self) -> bool
fn set_orbit(self, value: bool)
fn fix_y_axis(self) -> bool
fn set_fix_y_axis(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.