pub trait IInteractionTrigger_CharacterPositionMethods: IInteractionTrigger_CharacterPosition {
// Provided methods
fn get_offset3_d(self) -> Vector3 { ... }
fn get_direction3_d(self) -> Vector3 { ... }
fn is_in_range(
self,
character: impl Into<Transform>,
trigger: impl Into<Transform>,
) -> (bool, f32) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_offset3_d(self) -> Vector3
fn get_offset3_d(self) -> Vector3
get_offset3D() overload
Sourcefn get_direction3_d(self) -> Vector3
fn get_direction3_d(self) -> Vector3
get_direction3D() overload
Sourcefn is_in_range(
self,
character: impl Into<Transform>,
trigger: impl Into<Transform>,
) -> (bool, f32)
fn is_in_range( self, character: impl Into<Transform>, trigger: impl Into<Transform>, ) -> (bool, f32)
IsInRange(crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, *mutf32) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IInteractionTrigger_CharacterPosition> IInteractionTrigger_CharacterPositionMethods for __T
Available on crate feature
root_motion-final_ik-interactiontrigger only.