pub trait IInteractionTrigger_Range: IObject {
// Provided methods
fn name(self) -> Il2CppString { ... }
fn set_name(self, value: Il2CppString) { ... }
fn show(self) -> bool { ... }
fn set_show(self, value: bool) { ... }
fn character_position(self) -> InteractionTrigger_CharacterPosition { ... }
fn set_character_position(self, value: InteractionTrigger_CharacterPosition) { ... }
fn camera_position(self) -> InteractionTrigger_CameraPosition { ... }
fn set_camera_position(self, value: InteractionTrigger_CameraPosition) { ... }
fn interactions(self) -> Array<InteractionTrigger_Range_Interaction> { ... }
fn set_interactions(
self,
value: Array<InteractionTrigger_Range_Interaction>,
) { ... }
}Provided Methods§
fn name(self) -> Il2CppString
fn set_name(self, value: Il2CppString)
fn show(self) -> bool
fn set_show(self, value: bool)
fn character_position(self) -> InteractionTrigger_CharacterPosition
fn set_character_position(self, value: InteractionTrigger_CharacterPosition)
fn camera_position(self) -> InteractionTrigger_CameraPosition
fn set_camera_position(self, value: InteractionTrigger_CameraPosition)
fn interactions(self) -> Array<InteractionTrigger_Range_Interaction>
fn set_interactions(self, value: Array<InteractionTrigger_Range_Interaction>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.