pub trait IPenetrationAvoidance_Avoider: IObject {
Show 20 methods
// Provided methods
fn raycast_from(self) -> Array<Transform> { ... }
fn set_raycast_from(self, value: Array<Transform>) { ... }
fn raycast_to(self) -> Transform { ... }
fn set_raycast_to(self, value: Transform) { ... }
fn raycast_radius(self) -> f32 { ... }
fn set_raycast_radius(self, value: f32) { ... }
fn effectors(self) -> Array<PenetrationAvoidance_Avoider_EffectorLink> { ... }
fn set_effectors(
self,
value: Array<PenetrationAvoidance_Avoider_EffectorLink>,
) { ... }
fn smooth_time_in(self) -> f32 { ... }
fn set_smooth_time_in(self, value: f32) { ... }
fn smooth_time_out(self) -> f32 { ... }
fn set_smooth_time_out(self, value: f32) { ... }
fn layers(self) -> LayerMask { ... }
fn set_layers(self, value: LayerMask) { ... }
fn offset(self) -> Vector3 { ... }
fn set_offset(self, value: Vector3) { ... }
fn offset_target(self) -> Vector3 { ... }
fn set_offset_target(self, value: Vector3) { ... }
fn offset_v(self) -> Vector3 { ... }
fn set_offset_v(self, value: Vector3) { ... }
}Provided Methods§
fn raycast_from(self) -> Array<Transform>
fn set_raycast_from(self, value: Array<Transform>)
fn raycast_to(self) -> Transform
fn set_raycast_to(self, value: Transform)
fn raycast_radius(self) -> f32
fn set_raycast_radius(self, value: f32)
fn effectors(self) -> Array<PenetrationAvoidance_Avoider_EffectorLink>
fn set_effectors(self, value: Array<PenetrationAvoidance_Avoider_EffectorLink>)
fn smooth_time_in(self) -> f32
fn set_smooth_time_in(self, value: f32)
fn smooth_time_out(self) -> f32
fn set_smooth_time_out(self, value: f32)
fn layers(self) -> LayerMask
fn set_layers(self, value: LayerMask)
fn offset(self) -> Vector3
fn set_offset(self, value: Vector3)
fn offset_target(self) -> Vector3
fn set_offset_target(self, value: Vector3)
fn offset_v(self) -> Vector3
fn set_offset_v(self, value: Vector3)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.