pub trait IRecoil_RecoilOffset: IObject {
// Provided methods
fn offset(self) -> Vector3 { ... }
fn set_offset(self, value: Vector3) { ... }
fn additivity(self) -> f32 { ... }
fn set_additivity(self, value: f32) { ... }
fn max_additive_offset_mag(self) -> f32 { ... }
fn set_max_additive_offset_mag(self, value: f32) { ... }
fn effector_links(self) -> Array<Recoil_RecoilOffset_EffectorLink> { ... }
fn set_effector_links(self, value: Array<Recoil_RecoilOffset_EffectorLink>) { ... }
fn additive_offset(self) -> Vector3 { ... }
fn set_additive_offset(self, value: Vector3) { ... }
fn last_offset(self) -> Vector3 { ... }
fn set_last_offset(self, value: Vector3) { ... }
}Provided Methods§
fn offset(self) -> Vector3
fn set_offset(self, value: Vector3)
fn additivity(self) -> f32
fn set_additivity(self, value: f32)
fn max_additive_offset_mag(self) -> f32
fn set_max_additive_offset_mag(self, value: f32)
fn effector_links(self) -> Array<Recoil_RecoilOffset_EffectorLink>
fn set_effector_links(self, value: Array<Recoil_RecoilOffset_EffectorLink>)
fn additive_offset(self) -> Vector3
fn set_additive_offset(self, value: Vector3)
fn last_offset(self) -> Vector3
fn set_last_offset(self, value: Vector3)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.