pub trait ITMP_Sprite: ITMP_TextElement_Legacy {
// Provided methods
fn name(self) -> Il2CppString { ... }
fn set_name(self, value: Il2CppString) { ... }
fn hash_code(self) -> i32 { ... }
fn set_hash_code(self, value: i32) { ... }
fn unicode(self) -> i32 { ... }
fn set_unicode(self, value: i32) { ... }
fn pivot(self) -> Vector2 { ... }
fn set_pivot(self, value: Vector2) { ... }
fn sprite(self) -> Sprite { ... }
fn set_sprite(self, value: Sprite) { ... }
}Provided Methods§
fn name(self) -> Il2CppString
fn set_name(self, value: Il2CppString)
fn hash_code(self) -> i32
fn set_hash_code(self, value: i32)
fn unicode(self) -> i32
fn set_unicode(self, value: i32)
fn pivot(self) -> Vector2
fn set_pivot(self, value: Vector2)
fn sprite(self) -> Sprite
fn set_sprite(self, value: Sprite)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.