pub trait IInitializationOperationMethods: IInitializationOperation {
// Provided methods
fn ctor(self, aa: impl Into<AddressablesImpl>) { ... }
fn get_progress(self) -> f32 { ... }
fn get_debug_name(self) -> Il2CppString { ... }
fn invoke_wait_for_completion(self) -> bool { ... }
fn execute(self) { ... }
fn load_content_catalog_2(
self,
loc: impl Into<IResourceLocation>,
provider_suffix: impl Into<Il2CppString>,
remote_hash_location: impl Into<IResourceLocation>,
) -> AsyncOperationHandle_1<IResourceLocator> { ... }
fn load_content_catalog_internal(
self,
catalogs: impl Into<IList_1_Interface<IResourceLocation>>,
index: impl Into<i32>,
loc_map: impl Into<ResourceLocationMap>,
remote_hash_location: impl Into<IResourceLocation>,
) -> AsyncOperationHandle_1<IResourceLocator> { ... }
fn load_op_complete(
self,
op: impl Into<AsyncOperationHandle_1<IResourceLocator>>,
catalogs: impl Into<IList_1_Interface<IResourceLocation>>,
loc_map: impl Into<ResourceLocationMap>,
index: impl Into<i32>,
remote_hash_location: impl Into<IResourceLocation>,
) { ... }
}Provided Methods§
Sourcefn ctor(self, aa: impl Into<AddressablesImpl>)
fn ctor(self, aa: impl Into<AddressablesImpl>)
.ctor(crate::unity_engine::addressable_assets::addressablesimpl::AddressablesImpl) overload
Sourcefn get_progress(self) -> f32
fn get_progress(self) -> f32
get_Progress() overload
Sourcefn get_debug_name(self) -> Il2CppString
fn get_debug_name(self) -> Il2CppString
get_DebugName() overload
Sourcefn invoke_wait_for_completion(self) -> bool
fn invoke_wait_for_completion(self) -> bool
InvokeWaitForCompletion() overload
Sourcefn load_content_catalog_2(
self,
loc: impl Into<IResourceLocation>,
provider_suffix: impl Into<Il2CppString>,
remote_hash_location: impl Into<IResourceLocation>,
) -> AsyncOperationHandle_1<IResourceLocator>
fn load_content_catalog_2( self, loc: impl Into<IResourceLocation>, provider_suffix: impl Into<Il2CppString>, remote_hash_location: impl Into<IResourceLocation>, ) -> AsyncOperationHandle_1<IResourceLocator>
LoadContentCatalog(crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation, ::unity::Il2CppString, crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation) overload
Sourcefn load_content_catalog_internal(
self,
catalogs: impl Into<IList_1_Interface<IResourceLocation>>,
index: impl Into<i32>,
loc_map: impl Into<ResourceLocationMap>,
remote_hash_location: impl Into<IResourceLocation>,
) -> AsyncOperationHandle_1<IResourceLocator>
fn load_content_catalog_internal( self, catalogs: impl Into<IList_1_Interface<IResourceLocation>>, index: impl Into<i32>, loc_map: impl Into<ResourceLocationMap>, remote_hash_location: impl Into<IResourceLocation>, ) -> AsyncOperationHandle_1<IResourceLocator>
LoadContentCatalogInternal(crate::system::collections::generic::ilist_1_interface::IList_1_Interface<crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation>, i32, crate::unity_engine::addressable_assets::resource_locators::resourcelocationmap::ResourceLocationMap, crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation) overload
Sourcefn load_op_complete(
self,
op: impl Into<AsyncOperationHandle_1<IResourceLocator>>,
catalogs: impl Into<IList_1_Interface<IResourceLocation>>,
loc_map: impl Into<ResourceLocationMap>,
index: impl Into<i32>,
remote_hash_location: impl Into<IResourceLocation>,
)
fn load_op_complete( self, op: impl Into<AsyncOperationHandle_1<IResourceLocator>>, catalogs: impl Into<IList_1_Interface<IResourceLocation>>, loc_map: impl Into<ResourceLocationMap>, index: impl Into<i32>, remote_hash_location: impl Into<IResourceLocation>, )
LoadOpComplete(crate::unity_engine::resource_management::async_operations::asyncoperationhandle_1::AsyncOperationHandle_1<crate::unity_engine::addressable_assets::resource_locators::iresourcelocator::IResourceLocator>, crate::system::collections::generic::ilist_1_interface::IList_1_Interface<crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation>, crate::unity_engine::addressable_assets::resource_locators::resourcelocationmap::ResourceLocationMap, i32, crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IInitializationOperation> IInitializationOperationMethods for __T
unity_engine-addressable_assets-initialization-initializationoperation only.