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INavMeshPathMethods

Trait INavMeshPathMethods 

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pub trait INavMeshPathMethods: INavMeshPath {
    // Provided methods
    fn ctor(self) { ... }
    fn finalize(self) { ... }
    fn calculate_corners_internal(self) -> Array<Vector3> { ... }
    fn clear_corners_internal(self) { ... }
    fn clear_corners(self) { ... }
    fn calculate_corners(self) { ... }
    fn get_corners(self) -> Array<Vector3> { ... }
    fn get_status(self) -> NavMeshPathStatus { ... }
}

Provided Methods§

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fn ctor(self)

.ctor() overload

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fn finalize(self)

Finalize() overload

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fn calculate_corners_internal(self) -> Array<Vector3>

CalculateCornersInternal() overload

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fn clear_corners_internal(self)

ClearCornersInternal() overload

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fn clear_corners(self)

ClearCorners() overload

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fn calculate_corners(self)

CalculateCorners() overload

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fn get_corners(self) -> Array<Vector3>

get_corners() overload

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fn get_status(self) -> NavMeshPathStatus

get_status() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: INavMeshPath> INavMeshPathMethods for __T

Available on crate feature unity_engine-ai-navmeshpath only.