pub trait INavMeshPathMethods: INavMeshPath {
// Provided methods
fn ctor(self) { ... }
fn finalize(self) { ... }
fn calculate_corners_internal(self) -> Array<Vector3> { ... }
fn clear_corners_internal(self) { ... }
fn clear_corners(self) { ... }
fn calculate_corners(self) { ... }
fn get_corners(self) -> Array<Vector3> { ... }
fn get_status(self) -> NavMeshPathStatus { ... }
}Provided Methods§
Sourcefn calculate_corners_internal(self) -> Array<Vector3>
fn calculate_corners_internal(self) -> Array<Vector3>
CalculateCornersInternal() overload
Sourcefn clear_corners_internal(self)
fn clear_corners_internal(self)
ClearCornersInternal() overload
Sourcefn clear_corners(self)
fn clear_corners(self)
ClearCorners() overload
Sourcefn calculate_corners(self)
fn calculate_corners(self)
CalculateCorners() overload
Sourcefn get_corners(self) -> Array<Vector3>
fn get_corners(self) -> Array<Vector3>
get_corners() overload
Sourcefn get_status(self) -> NavMeshPathStatus
fn get_status(self) -> NavMeshPathStatus
get_status() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.