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IPointerEventData

Trait IPointerEventData 

Source
pub trait IPointerEventData: IBaseEventData {
    // Provided methods
    fn m_pointer_press(self) -> GameObject { ... }
    fn set_m_pointer_press(self, value: GameObject) { ... }
    fn hovered(self) -> List_1<GameObject> { ... }
    fn set_hovered(self, value: List_1<GameObject>) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§