pub trait IPointerInputModule_ButtonStateMethods: IPointerInputModule_ButtonState {
// Provided methods
fn get_event_data(self) -> PointerInputModule_MouseButtonEventData { ... }
fn set_event_data(
self,
value: impl Into<PointerInputModule_MouseButtonEventData>,
) { ... }
fn get_button(self) -> PointerEventData_InputButton { ... }
fn set_button(self, value: impl Into<PointerEventData_InputButton>) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_event_data(self) -> PointerInputModule_MouseButtonEventData
fn get_event_data(self) -> PointerInputModule_MouseButtonEventData
get_eventData() overload
Sourcefn set_event_data(
self,
value: impl Into<PointerInputModule_MouseButtonEventData>,
)
fn set_event_data( self, value: impl Into<PointerInputModule_MouseButtonEventData>, )
set_eventData(crate::unity_engine::event_systems::pointerinputmodule::PointerInputModule_MouseButtonEventData) overload
get_button() overload
set_button(crate::unity_engine::event_systems::pointereventdata::PointerEventData_InputButton) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IPointerInputModule_ButtonState> IPointerInputModule_ButtonStateMethods for __T
Available on crate feature
unity_engine-event_systems-pointerinputmodule only.