pub trait IRenderGraphDebugParams: IObject {
// Provided methods
fn clear_render_targets_at_creation(self) -> bool { ... }
fn set_clear_render_targets_at_creation(self, value: bool) { ... }
fn clear_render_targets_at_release(self) -> bool { ... }
fn set_clear_render_targets_at_release(self, value: bool) { ... }
fn disable_pass_culling(self) -> bool { ... }
fn set_disable_pass_culling(self, value: bool) { ... }
fn immediate_mode(self) -> bool { ... }
fn set_immediate_mode(self, value: bool) { ... }
fn log_frame_information(self) -> bool { ... }
fn set_log_frame_information(self, value: bool) { ... }
fn log_resources(self) -> bool { ... }
fn set_log_resources(self, value: bool) { ... }
}Provided Methods§
fn clear_render_targets_at_creation(self) -> bool
fn set_clear_render_targets_at_creation(self, value: bool)
fn clear_render_targets_at_release(self) -> bool
fn set_clear_render_targets_at_release(self, value: bool)
fn disable_pass_culling(self) -> bool
fn set_disable_pass_culling(self, value: bool)
fn immediate_mode(self) -> bool
fn set_immediate_mode(self, value: bool)
fn log_frame_information(self) -> bool
fn set_log_frame_information(self, value: bool)
fn log_resources(self) -> bool
fn set_log_resources(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.