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IRenderObjects_CustomCameraSettings

Trait IRenderObjects_CustomCameraSettings 

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pub trait IRenderObjects_CustomCameraSettings: IObject {
    // Provided methods
    fn override_camera(self) -> bool { ... }
    fn set_override_camera(self, value: bool) { ... }
    fn restore_camera(self) -> bool { ... }
    fn set_restore_camera(self, value: bool) { ... }
    fn offset(self) -> Vector4 { ... }
    fn set_offset(self, value: Vector4) { ... }
    fn camera_field_of_view(self) -> f32 { ... }
    fn set_camera_field_of_view(self, value: f32) { ... }
}

Provided Methods§

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fn override_camera(self) -> bool

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fn set_override_camera(self, value: bool)

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fn restore_camera(self) -> bool

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fn set_restore_camera(self, value: bool)

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fn offset(self) -> Vector4

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fn set_offset(self, value: Vector4)

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fn camera_field_of_view(self) -> f32

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fn set_camera_field_of_view(self, value: f32)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§