pub trait IRenderObjects_CustomCameraSettings: IObject {
// Provided methods
fn override_camera(self) -> bool { ... }
fn set_override_camera(self, value: bool) { ... }
fn restore_camera(self) -> bool { ... }
fn set_restore_camera(self, value: bool) { ... }
fn offset(self) -> Vector4 { ... }
fn set_offset(self, value: Vector4) { ... }
fn camera_field_of_view(self) -> f32 { ... }
fn set_camera_field_of_view(self, value: f32) { ... }
}Provided Methods§
fn override_camera(self) -> bool
fn set_override_camera(self, value: bool)
fn restore_camera(self) -> bool
fn set_restore_camera(self, value: bool)
fn offset(self) -> Vector4
fn set_offset(self, value: Vector4)
fn camera_field_of_view(self) -> f32
fn set_camera_field_of_view(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.