pub trait IGUILayoutGroup: IGUILayoutEntry {
Show 40 methods
// Provided methods
fn entries(self) -> List_1<GUILayoutEntry> { ... }
fn set_entries(self, value: List_1<GUILayoutEntry>) { ... }
fn is_vertical(self) -> bool { ... }
fn set_is_vertical(self, value: bool) { ... }
fn reset_coords(self) -> bool { ... }
fn set_reset_coords(self, value: bool) { ... }
fn spacing(self) -> f32 { ... }
fn set_spacing(self, value: f32) { ... }
fn same_size(self) -> bool { ... }
fn set_same_size(self, value: bool) { ... }
fn is_window(self) -> bool { ... }
fn set_is_window(self, value: bool) { ... }
fn window_id(self) -> i32 { ... }
fn set_window_id(self, value: i32) { ... }
fn m_cursor(self) -> i32 { ... }
fn set_m_cursor(self, value: i32) { ... }
fn m_stretchable_count_x(self) -> i32 { ... }
fn set_m_stretchable_count_x(self, value: i32) { ... }
fn m_stretchable_count_y(self) -> i32 { ... }
fn set_m_stretchable_count_y(self, value: i32) { ... }
fn m_user_specified_width(self) -> bool { ... }
fn set_m_user_specified_width(self, value: bool) { ... }
fn m_user_specified_height(self) -> bool { ... }
fn set_m_user_specified_height(self, value: bool) { ... }
fn m_child_min_width(self) -> f32 { ... }
fn set_m_child_min_width(self, value: f32) { ... }
fn m_child_max_width(self) -> f32 { ... }
fn set_m_child_max_width(self, value: f32) { ... }
fn m_child_min_height(self) -> f32 { ... }
fn set_m_child_min_height(self, value: f32) { ... }
fn m_child_max_height(self) -> f32 { ... }
fn set_m_child_max_height(self, value: f32) { ... }
fn m_margin_left(self) -> i32 { ... }
fn set_m_margin_left(self, value: i32) { ... }
fn m_margin_right(self) -> i32 { ... }
fn set_m_margin_right(self, value: i32) { ... }
fn m_margin_top(self) -> i32 { ... }
fn set_m_margin_top(self, value: i32) { ... }
fn m_margin_bottom(self) -> i32 { ... }
fn set_m_margin_bottom(self, value: i32) { ... }
}Provided Methods§
fn entries(self) -> List_1<GUILayoutEntry>
fn set_entries(self, value: List_1<GUILayoutEntry>)
fn is_vertical(self) -> bool
fn set_is_vertical(self, value: bool)
fn reset_coords(self) -> bool
fn set_reset_coords(self, value: bool)
fn spacing(self) -> f32
fn set_spacing(self, value: f32)
fn same_size(self) -> bool
fn set_same_size(self, value: bool)
fn is_window(self) -> bool
fn set_is_window(self, value: bool)
fn window_id(self) -> i32
fn set_window_id(self, value: i32)
fn m_cursor(self) -> i32
fn set_m_cursor(self, value: i32)
fn m_stretchable_count_x(self) -> i32
fn set_m_stretchable_count_x(self, value: i32)
fn m_stretchable_count_y(self) -> i32
fn set_m_stretchable_count_y(self, value: i32)
fn m_user_specified_width(self) -> bool
fn set_m_user_specified_width(self, value: bool)
fn m_user_specified_height(self) -> bool
fn set_m_user_specified_height(self, value: bool)
fn m_child_min_width(self) -> f32
fn set_m_child_min_width(self, value: f32)
fn m_child_max_width(self) -> f32
fn set_m_child_max_width(self, value: f32)
fn m_child_min_height(self) -> f32
fn set_m_child_min_height(self, value: f32)
fn m_child_max_height(self) -> f32
fn set_m_child_max_height(self, value: f32)
fn m_margin_left(self) -> i32
fn set_m_margin_left(self, value: i32)
fn m_margin_right(self) -> i32
fn set_m_margin_right(self, value: i32)
fn m_margin_top(self) -> i32
fn set_m_margin_top(self, value: i32)
fn m_margin_bottom(self) -> i32
fn set_m_margin_bottom(self, value: i32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.