pub trait ILightingSettingsMethods: ILightingSettings {
// Provided methods
fn lighting_settings_dont_strip_me(self) { ... }
fn ctor(self) { ... }
fn get_baked_gi(self) -> bool { ... }
fn set_baked_gi(self, value: impl Into<bool>) { ... }
fn get_realtime_gi(self) -> bool { ... }
fn set_realtime_gi(self, value: impl Into<bool>) { ... }
fn get_realtime_environment_lighting(self) -> bool { ... }
fn set_realtime_environment_lighting(self, value: impl Into<bool>) { ... }
}Provided Methods§
Sourcefn lighting_settings_dont_strip_me(self)
fn lighting_settings_dont_strip_me(self)
LightingSettingsDontStripMe() overload
Sourcefn get_baked_gi(self) -> bool
fn get_baked_gi(self) -> bool
get_bakedGI() overload
Sourcefn set_baked_gi(self, value: impl Into<bool>)
fn set_baked_gi(self, value: impl Into<bool>)
set_bakedGI(bool) overload
Sourcefn get_realtime_gi(self) -> bool
fn get_realtime_gi(self) -> bool
get_realtimeGI() overload
Sourcefn set_realtime_gi(self, value: impl Into<bool>)
fn set_realtime_gi(self, value: impl Into<bool>)
set_realtimeGI(bool) overload
Sourcefn get_realtime_environment_lighting(self) -> bool
fn get_realtime_environment_lighting(self) -> bool
get_realtimeEnvironmentLighting() overload
Sourcefn set_realtime_environment_lighting(self, value: impl Into<bool>)
fn set_realtime_environment_lighting(self, value: impl Into<bool>)
set_realtimeEnvironmentLighting(bool) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ILightingSettings> ILightingSettingsMethods for __T
Available on crate feature
unity_engine-lightingsettings only.