pub trait IRecorderMethods: IRecorder {
// Provided methods
fn ctor(self) { ... }
fn ctor_2(self, ptr: impl Into<IntPtr>) { ... }
fn finalize(self) { ... }
fn get_is_valid(self) -> bool { ... }
fn get_enabled(self) -> bool { ... }
fn set_enabled(self, value: impl Into<bool>) { ... }
fn is_enabled(self) -> bool { ... }
fn get_elapsed_nanoseconds(self) -> i64 { ... }
fn get_gpu_elapsed_nanoseconds(self) -> i64 { ... }
fn get_sample_block_count(self) -> i32 { ... }
fn get_gpu_sample_block_count(self) -> i32 { ... }
}Provided Methods§
Sourcefn get_is_valid(self) -> bool
fn get_is_valid(self) -> bool
get_isValid() overload
Sourcefn get_enabled(self) -> bool
fn get_enabled(self) -> bool
get_enabled() overload
Sourcefn set_enabled(self, value: impl Into<bool>)
fn set_enabled(self, value: impl Into<bool>)
set_enabled(bool) overload
Sourcefn is_enabled(self) -> bool
fn is_enabled(self) -> bool
IsEnabled() overload
Sourcefn get_elapsed_nanoseconds(self) -> i64
fn get_elapsed_nanoseconds(self) -> i64
get_elapsedNanoseconds() overload
Sourcefn get_gpu_elapsed_nanoseconds(self) -> i64
fn get_gpu_elapsed_nanoseconds(self) -> i64
get_gpuElapsedNanoseconds() overload
Sourcefn get_sample_block_count(self) -> i32
fn get_sample_block_count(self) -> i32
get_sampleBlockCount() overload
Sourcefn get_gpu_sample_block_count(self) -> i32
fn get_gpu_sample_block_count(self) -> i32
get_gpuSampleBlockCount() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IRecorder> IRecorderMethods for __T
Available on crate feature
unity_engine-profiling-recorder only.