pub trait IDebugUI_WidgetMethods: IDebugUI_Widget {
Show 16 methods
// Provided methods
fn get_panel(self) -> DebugUI_Panel { ... }
fn set_panel(self, value: impl Into<DebugUI_Panel>) { ... }
fn get_parent(self) -> DebugUI_IContainer { ... }
fn set_parent(self, value: impl Into<DebugUI_IContainer>) { ... }
fn get_flags(self) -> DebugUI_Flags { ... }
fn set_flags(self, value: impl Into<DebugUI_Flags>) { ... }
fn get_display_name(self) -> Il2CppString { ... }
fn set_display_name(self, value: impl Into<Il2CppString>) { ... }
fn get_query_path(self) -> Il2CppString { ... }
fn set_query_path(self, value: impl Into<Il2CppString>) { ... }
fn get_is_editor_only(self) -> bool { ... }
fn get_is_runtime_only(self) -> bool { ... }
fn get_is_inactive_in_editor(self) -> bool { ... }
fn generate_query_path(self) { ... }
fn get_hash_code(self) -> i32 { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_panel(self) -> DebugUI_Panel
fn get_panel(self) -> DebugUI_Panel
get_panel() overload
Sourcefn set_panel(self, value: impl Into<DebugUI_Panel>)
fn set_panel(self, value: impl Into<DebugUI_Panel>)
set_panel(crate::unity_engine::rendering::debugui::DebugUI_Panel) overload
Sourcefn get_parent(self) -> DebugUI_IContainer
fn get_parent(self) -> DebugUI_IContainer
get_parent() overload
Sourcefn set_parent(self, value: impl Into<DebugUI_IContainer>)
fn set_parent(self, value: impl Into<DebugUI_IContainer>)
set_parent(crate::unity_engine::rendering::debugui::DebugUI_IContainer) overload
Sourcefn get_flags(self) -> DebugUI_Flags
fn get_flags(self) -> DebugUI_Flags
get_flags() overload
Sourcefn set_flags(self, value: impl Into<DebugUI_Flags>)
fn set_flags(self, value: impl Into<DebugUI_Flags>)
set_flags(crate::unity_engine::rendering::debugui::DebugUI_Flags) overload
Sourcefn get_display_name(self) -> Il2CppString
fn get_display_name(self) -> Il2CppString
get_displayName() overload
Sourcefn set_display_name(self, value: impl Into<Il2CppString>)
fn set_display_name(self, value: impl Into<Il2CppString>)
set_displayName(::unity::Il2CppString) overload
Sourcefn get_query_path(self) -> Il2CppString
fn get_query_path(self) -> Il2CppString
get_queryPath() overload
Sourcefn set_query_path(self, value: impl Into<Il2CppString>)
fn set_query_path(self, value: impl Into<Il2CppString>)
set_queryPath(::unity::Il2CppString) overload
Sourcefn get_is_editor_only(self) -> bool
fn get_is_editor_only(self) -> bool
get_isEditorOnly() overload
Sourcefn get_is_runtime_only(self) -> bool
fn get_is_runtime_only(self) -> bool
get_isRuntimeOnly() overload
Sourcefn get_is_inactive_in_editor(self) -> bool
fn get_is_inactive_in_editor(self) -> bool
get_isInactiveInEditor() overload
Sourcefn generate_query_path(self)
fn generate_query_path(self)
GenerateQueryPath() overload
Sourcefn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IDebugUI_Widget> IDebugUI_WidgetMethods for __T
Available on crate feature
unity_engine-rendering-debugui only.