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IDebugUI_WidgetMethods

Trait IDebugUI_WidgetMethods 

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pub trait IDebugUI_WidgetMethods: IDebugUI_Widget {
Show 16 methods // Provided methods fn get_panel(self) -> DebugUI_Panel { ... } fn set_panel(self, value: impl Into<DebugUI_Panel>) { ... } fn get_parent(self) -> DebugUI_IContainer { ... } fn set_parent(self, value: impl Into<DebugUI_IContainer>) { ... } fn get_flags(self) -> DebugUI_Flags { ... } fn set_flags(self, value: impl Into<DebugUI_Flags>) { ... } fn get_display_name(self) -> Il2CppString { ... } fn set_display_name(self, value: impl Into<Il2CppString>) { ... } fn get_query_path(self) -> Il2CppString { ... } fn set_query_path(self, value: impl Into<Il2CppString>) { ... } fn get_is_editor_only(self) -> bool { ... } fn get_is_runtime_only(self) -> bool { ... } fn get_is_inactive_in_editor(self) -> bool { ... } fn generate_query_path(self) { ... } fn get_hash_code(self) -> i32 { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn get_panel(self) -> DebugUI_Panel

get_panel() overload

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fn set_panel(self, value: impl Into<DebugUI_Panel>)

set_panel(crate::unity_engine::rendering::debugui::DebugUI_Panel) overload

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fn get_parent(self) -> DebugUI_IContainer

get_parent() overload

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fn set_parent(self, value: impl Into<DebugUI_IContainer>)

set_parent(crate::unity_engine::rendering::debugui::DebugUI_IContainer) overload

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fn get_flags(self) -> DebugUI_Flags

get_flags() overload

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fn set_flags(self, value: impl Into<DebugUI_Flags>)

set_flags(crate::unity_engine::rendering::debugui::DebugUI_Flags) overload

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fn get_display_name(self) -> Il2CppString

get_displayName() overload

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fn set_display_name(self, value: impl Into<Il2CppString>)

set_displayName(::unity::Il2CppString) overload

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fn get_query_path(self) -> Il2CppString

get_queryPath() overload

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fn set_query_path(self, value: impl Into<Il2CppString>)

set_queryPath(::unity::Il2CppString) overload

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fn get_is_editor_only(self) -> bool

get_isEditorOnly() overload

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fn get_is_runtime_only(self) -> bool

get_isRuntimeOnly() overload

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fn get_is_inactive_in_editor(self) -> bool

get_isInactiveInEditor() overload

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fn generate_query_path(self)

GenerateQueryPath() overload

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fn get_hash_code(self) -> i32

GetHashCode() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IDebugUI_Widget> IDebugUI_WidgetMethods for __T

Available on crate feature unity_engine-rendering-debugui only.