pub trait IDebugUIHandlerBitField: IDebugUIHandlerWidget {
// Provided methods
fn name_label(self) -> Text { ... }
fn set_name_label(self, value: Text) { ... }
fn value_toggle(self) -> UIFoldout { ... }
fn set_value_toggle(self, value: UIFoldout) { ... }
fn toggles(self) -> List_1<DebugUIHandlerIndirectToggle> { ... }
fn set_toggles(self, value: List_1<DebugUIHandlerIndirectToggle>) { ... }
fn m_field(self) -> DebugUI_BitField { ... }
fn set_m_field(self, value: DebugUI_BitField) { ... }
fn m_container(self) -> DebugUIHandlerContainer { ... }
fn set_m_container(self, value: DebugUIHandlerContainer) { ... }
}Provided Methods§
fn name_label(self) -> Text
fn set_name_label(self, value: Text)
fn value_toggle(self) -> UIFoldout
fn set_value_toggle(self, value: UIFoldout)
fn toggles(self) -> List_1<DebugUIHandlerIndirectToggle>
fn set_toggles(self, value: List_1<DebugUIHandlerIndirectToggle>)
fn m_field(self) -> DebugUI_BitField
fn set_m_field(self, value: DebugUI_BitField)
fn m_container(self) -> DebugUIHandlerContainer
fn set_m_container(self, value: DebugUIHandlerContainer)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.