pub trait IDebugUIHandlerColor: IDebugUIHandlerWidget {
Show 18 methods
// Provided methods
fn name_label(self) -> Text { ... }
fn set_name_label(self, value: Text) { ... }
fn value_toggle(self) -> UIFoldout { ... }
fn set_value_toggle(self, value: UIFoldout) { ... }
fn color_image(self) -> Image { ... }
fn set_color_image(self, value: Image) { ... }
fn field_r(self) -> DebugUIHandlerIndirectFloatField { ... }
fn set_field_r(self, value: DebugUIHandlerIndirectFloatField) { ... }
fn field_g(self) -> DebugUIHandlerIndirectFloatField { ... }
fn set_field_g(self, value: DebugUIHandlerIndirectFloatField) { ... }
fn field_b(self) -> DebugUIHandlerIndirectFloatField { ... }
fn set_field_b(self, value: DebugUIHandlerIndirectFloatField) { ... }
fn field_a(self) -> DebugUIHandlerIndirectFloatField { ... }
fn set_field_a(self, value: DebugUIHandlerIndirectFloatField) { ... }
fn m_field(self) -> DebugUI_ColorField { ... }
fn set_m_field(self, value: DebugUI_ColorField) { ... }
fn m_container(self) -> DebugUIHandlerContainer { ... }
fn set_m_container(self, value: DebugUIHandlerContainer) { ... }
}Provided Methods§
fn name_label(self) -> Text
fn set_name_label(self, value: Text)
fn value_toggle(self) -> UIFoldout
fn set_value_toggle(self, value: UIFoldout)
fn color_image(self) -> Image
fn set_color_image(self, value: Image)
fn field_r(self) -> DebugUIHandlerIndirectFloatField
fn set_field_r(self, value: DebugUIHandlerIndirectFloatField)
fn field_g(self) -> DebugUIHandlerIndirectFloatField
fn set_field_g(self, value: DebugUIHandlerIndirectFloatField)
fn field_b(self) -> DebugUIHandlerIndirectFloatField
fn set_field_b(self, value: DebugUIHandlerIndirectFloatField)
fn field_a(self) -> DebugUIHandlerIndirectFloatField
fn set_field_a(self, value: DebugUIHandlerIndirectFloatField)
fn m_field(self) -> DebugUI_ColorField
fn set_m_field(self, value: DebugUI_ColorField)
fn m_container(self) -> DebugUIHandlerContainer
fn set_m_container(self, value: DebugUIHandlerContainer)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.