pub trait IDebugUIHandlerContainerMethods: IDebugUIHandlerContainer {
// Provided methods
fn get_first_item(self) -> DebugUIHandlerWidget { ... }
fn get_last_item(self) -> DebugUIHandlerWidget { ... }
fn is_direct_child(self, widget: impl Into<DebugUIHandlerWidget>) -> bool { ... }
fn get_active_children(self) -> List_1<DebugUIHandlerWidget> { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_first_item(self) -> DebugUIHandlerWidget
fn get_first_item(self) -> DebugUIHandlerWidget
GetFirstItem() overload
Sourcefn get_last_item(self) -> DebugUIHandlerWidget
fn get_last_item(self) -> DebugUIHandlerWidget
GetLastItem() overload
Sourcefn is_direct_child(self, widget: impl Into<DebugUIHandlerWidget>) -> bool
fn is_direct_child(self, widget: impl Into<DebugUIHandlerWidget>) -> bool
IsDirectChild(crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget) overload
Sourcefn get_active_children(self) -> List_1<DebugUIHandlerWidget>
fn get_active_children(self) -> List_1<DebugUIHandlerWidget>
GetActiveChildren() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IDebugUIHandlerContainer> IDebugUIHandlerContainerMethods for __T
Available on crate feature
unity_engine-rendering-ui-debuguihandlercontainer only.