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IDebugUIHandlerContainerMethods

Trait IDebugUIHandlerContainerMethods 

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pub trait IDebugUIHandlerContainerMethods: IDebugUIHandlerContainer {
    // Provided methods
    fn get_first_item(self) -> DebugUIHandlerWidget { ... }
    fn get_last_item(self) -> DebugUIHandlerWidget { ... }
    fn is_direct_child(self, widget: impl Into<DebugUIHandlerWidget>) -> bool { ... }
    fn get_active_children(self) -> List_1<DebugUIHandlerWidget> { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn get_first_item(self) -> DebugUIHandlerWidget

GetFirstItem() overload

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fn get_last_item(self) -> DebugUIHandlerWidget

GetLastItem() overload

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fn is_direct_child(self, widget: impl Into<DebugUIHandlerWidget>) -> bool

IsDirectChild(crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget) overload

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fn get_active_children(self) -> List_1<DebugUIHandlerWidget>

GetActiveChildren() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IDebugUIHandlerContainer> IDebugUIHandlerContainerMethods for __T

Available on crate feature unity_engine-rendering-ui-debuguihandlercontainer only.