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IDebugUIHandlerWidgetMethods

Trait IDebugUIHandlerWidgetMethods 

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pub trait IDebugUIHandlerWidgetMethods: IDebugUIHandlerWidget {
Show 18 methods // Provided methods fn get_parent_ui_handler(self) -> DebugUIHandlerWidget { ... } fn set_parent_ui_handler(self, value: impl Into<DebugUIHandlerWidget>) { ... } fn get_previous_ui_handler(self) -> DebugUIHandlerWidget { ... } fn set_previous_ui_handler(self, value: impl Into<DebugUIHandlerWidget>) { ... } fn get_next_ui_handler(self) -> DebugUIHandlerWidget { ... } fn set_next_ui_handler(self, value: impl Into<DebugUIHandlerWidget>) { ... } fn on_enable(self) { ... } fn set_widget(self, widget: impl Into<DebugUI_Widget>) { ... } fn get_widget(self) -> DebugUI_Widget { ... } fn cast_widget<M0: IlType + Copy + ClassIdentity>(self) -> M0 { ... } fn on_selection( self, from_next: impl Into<bool>, previous: impl Into<DebugUIHandlerWidget>, ) -> bool { ... } fn on_deselection(self) { ... } fn on_action(self) { ... } fn on_increment(self, fast: impl Into<bool>) { ... } fn on_decrement(self, fast: impl Into<bool>) { ... } fn previous(self) -> DebugUIHandlerWidget { ... } fn next(self) -> DebugUIHandlerWidget { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn get_parent_ui_handler(self) -> DebugUIHandlerWidget

get_parentUIHandler() overload

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fn set_parent_ui_handler(self, value: impl Into<DebugUIHandlerWidget>)

set_parentUIHandler(crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget) overload

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fn get_previous_ui_handler(self) -> DebugUIHandlerWidget

get_previousUIHandler() overload

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fn set_previous_ui_handler(self, value: impl Into<DebugUIHandlerWidget>)

set_previousUIHandler(crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget) overload

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fn get_next_ui_handler(self) -> DebugUIHandlerWidget

get_nextUIHandler() overload

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fn set_next_ui_handler(self, value: impl Into<DebugUIHandlerWidget>)

set_nextUIHandler(crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget) overload

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fn on_enable(self)

OnEnable() overload

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fn set_widget(self, widget: impl Into<DebugUI_Widget>)

SetWidget(crate::unity_engine::rendering::debugui::DebugUI_Widget) overload

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fn get_widget(self) -> DebugUI_Widget

GetWidget() overload

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fn cast_widget<M0: IlType + Copy + ClassIdentity>(self) -> M0

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fn on_selection( self, from_next: impl Into<bool>, previous: impl Into<DebugUIHandlerWidget>, ) -> bool

OnSelection(bool, crate::unity_engine::rendering::ui::debuguihandlerwidget::DebugUIHandlerWidget) overload

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fn on_deselection(self)

OnDeselection() overload

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fn on_action(self)

OnAction() overload

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fn on_increment(self, fast: impl Into<bool>)

OnIncrement(bool) overload

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fn on_decrement(self, fast: impl Into<bool>)

OnDecrement(bool) overload

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fn previous(self) -> DebugUIHandlerWidget

Previous() overload

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fn next(self) -> DebugUIHandlerWidget

Next() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IDebugUIHandlerWidget> IDebugUIHandlerWidgetMethods for __T

Available on crate feature unity_engine-rendering-ui-debuguihandlerwidget only.