pub trait IDiagnosticEventCollectorSingleton: IComponentSingleton_1_2<DiagnosticEventCollectorSingleton> {
// Provided methods
fn m_created_events(self) -> Dictionary_2<i32, DiagnosticEvent> { ... }
fn set_m_created_events(self, value: Dictionary_2<i32, DiagnosticEvent>) { ... }
fn m_unhandled_events(self) -> List_1<DiagnosticEvent> { ... }
fn set_m_unhandled_events(self, value: List_1<DiagnosticEvent>) { ... }
fn s_event_handlers(self) -> DelegateList_1<DiagnosticEvent> { ... }
fn set_s_event_handlers(self, value: DelegateList_1<DiagnosticEvent>) { ... }
fn m_last_tick_sent(self) -> f32 { ... }
fn set_m_last_tick_sent(self, value: f32) { ... }
fn m_last_frame(self) -> i32 { ... }
fn set_m_last_frame(self, value: i32) { ... }
fn fps_avg(self) -> f32 { ... }
fn set_fps_avg(self, value: f32) { ... }
}Provided Methods§
fn m_created_events(self) -> Dictionary_2<i32, DiagnosticEvent>
fn set_m_created_events(self, value: Dictionary_2<i32, DiagnosticEvent>)
fn m_unhandled_events(self) -> List_1<DiagnosticEvent>
fn set_m_unhandled_events(self, value: List_1<DiagnosticEvent>)
fn s_event_handlers(self) -> DelegateList_1<DiagnosticEvent>
fn set_s_event_handlers(self, value: DelegateList_1<DiagnosticEvent>)
fn m_last_tick_sent(self) -> f32
fn set_m_last_tick_sent(self, value: f32)
fn m_last_frame(self) -> i32
fn set_m_last_frame(self, value: i32)
fn fps_avg(self) -> f32
fn set_fps_avg(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.