pub trait IAssetBundleLocalResource: IObject {
Show 18 methods
// Provided methods
fn m_asset_bundle(self) -> AssetBundle { ... }
fn set_m_asset_bundle(self, value: AssetBundle) { ... }
fn m_request_operation(self) -> AsyncOperation { ... }
fn set_m_request_operation(self, value: AsyncOperation) { ... }
fn m_progress_handler(self) -> Func_1<f32> { ... }
fn set_m_progress_handler(self, value: Func_1<f32>) { ... }
fn m_wait_for_completion_handler(self) -> Func_1<bool> { ... }
fn set_m_wait_for_completion_handler(self, value: Func_1<bool>) { ... }
fn m_complete_handler(self) -> Action_1<AsyncOperation> { ... }
fn set_m_complete_handler(self, value: Action_1<AsyncOperation>) { ... }
fn m_provide_handle(self) -> ProvideHandle { ... }
fn set_m_provide_handle(self, value: ProvideHandle) { ... }
fn m_key(self) -> Il2CppString { ... }
fn set_m_key(self, value: Il2CppString) { ... }
fn m_time(self) -> f32 { ... }
fn set_m_time(self, value: f32) { ... }
fn m_completed(self) -> bool { ... }
fn set_m_completed(self, value: bool) { ... }
}Provided Methods§
fn m_asset_bundle(self) -> AssetBundle
fn set_m_asset_bundle(self, value: AssetBundle)
fn m_request_operation(self) -> AsyncOperation
fn set_m_request_operation(self, value: AsyncOperation)
fn m_progress_handler(self) -> Func_1<f32>
fn set_m_progress_handler(self, value: Func_1<f32>)
fn m_wait_for_completion_handler(self) -> Func_1<bool>
fn set_m_wait_for_completion_handler(self, value: Func_1<bool>)
fn m_complete_handler(self) -> Action_1<AsyncOperation>
fn set_m_complete_handler(self, value: Action_1<AsyncOperation>)
fn m_provide_handle(self) -> ProvideHandle
fn set_m_provide_handle(self, value: ProvideHandle)
fn m_key(self) -> Il2CppString
fn set_m_key(self, value: Il2CppString)
fn m_time(self) -> f32
fn set_m_time(self, value: f32)
fn m_completed(self) -> bool
fn set_m_completed(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.