pub trait IInstanceProvider: IObject {
// Provided methods
fn m_instance_object_to_prefab_handle(
self,
) -> Dictionary_2<GameObject, AsyncOperationHandle_1<GameObject>> { ... }
fn set_m_instance_object_to_prefab_handle(
self,
value: Dictionary_2<GameObject, AsyncOperationHandle_1<GameObject>>,
) { ... }
}Provided Methods§
fn m_instance_object_to_prefab_handle( self, ) -> Dictionary_2<GameObject, AsyncOperationHandle_1<GameObject>>
fn set_m_instance_object_to_prefab_handle( self, value: Dictionary_2<GameObject, AsyncOperationHandle_1<GameObject>>, )
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.