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ISceneProviderMethods

Trait ISceneProviderMethods 

Source
pub trait ISceneProviderMethods: ISceneProvider {
    // Provided methods
    fn provide_scene(
        self,
        resource_manager: impl Into<ResourceManager>,
        location: impl Into<IResourceLocation>,
        load_mode: impl Into<LoadSceneMode>,
        activate_on_load: impl Into<bool>,
        priority: impl Into<i32>,
    ) -> AsyncOperationHandle_1<SceneInstance> { ... }
    fn release_scene(
        self,
        resource_manager: impl Into<ResourceManager>,
        scene_load_handle: impl Into<AsyncOperationHandle_1<SceneInstance>>,
    ) -> AsyncOperationHandle_1<SceneInstance> { ... }
    fn ctor(self) { ... }
}

Provided Methods§

Source

fn provide_scene( self, resource_manager: impl Into<ResourceManager>, location: impl Into<IResourceLocation>, load_mode: impl Into<LoadSceneMode>, activate_on_load: impl Into<bool>, priority: impl Into<i32>, ) -> AsyncOperationHandle_1<SceneInstance>

ProvideScene(crate::unity_engine::resource_management::resourcemanager::ResourceManager, crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation, crate::unity_engine::scene_management::loadscenemode::LoadSceneMode, bool, i32) overload

Source

fn release_scene( self, resource_manager: impl Into<ResourceManager>, scene_load_handle: impl Into<AsyncOperationHandle_1<SceneInstance>>, ) -> AsyncOperationHandle_1<SceneInstance>

ReleaseScene(crate::unity_engine::resource_management::resourcemanager::ResourceManager, crate::unity_engine::resource_management::async_operations::asyncoperationhandle_1::AsyncOperationHandle_1<crate::unity_engine::resource_management::resource_providers::sceneinstance::SceneInstance>) overload

Source

fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ISceneProvider> ISceneProviderMethods for __T

Available on crate feature unity_engine-resource_management-resource_providers-sceneprovider only.