pub trait IRuntimeElementMethods: IRuntimeElement {
// Provided methods
fn get_interval_start(self) -> i64 { ... }
fn get_interval_end(self) -> i64 { ... }
fn get_interval_bit(self) -> i32 { ... }
fn set_interval_bit(self, value: impl Into<i32>) { ... }
fn set_enable(self, value: impl Into<bool>) { ... }
fn evaluate_at(
self,
local_time: impl Into<f64>,
frame_data: impl Into<FrameData>,
) { ... }
fn reset(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_interval_start(self) -> i64
fn get_interval_start(self) -> i64
get_intervalStart() overload
Sourcefn get_interval_end(self) -> i64
fn get_interval_end(self) -> i64
get_intervalEnd() overload
Sourcefn get_interval_bit(self) -> i32
fn get_interval_bit(self) -> i32
get_intervalBit() overload
Sourcefn set_interval_bit(self, value: impl Into<i32>)
fn set_interval_bit(self, value: impl Into<i32>)
set_intervalBit(i32) overload
Sourcefn set_enable(self, value: impl Into<bool>)
fn set_enable(self, value: impl Into<bool>)
set_enable(bool) overload
Sourcefn evaluate_at(
self,
local_time: impl Into<f64>,
frame_data: impl Into<FrameData>,
)
fn evaluate_at( self, local_time: impl Into<f64>, frame_data: impl Into<FrameData>, )
EvaluateAt(f64, crate::unity_engine::playables::framedata::FrameData) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IRuntimeElement> IRuntimeElementMethods for __T
Available on crate feature
unity_engine-timeline-runtimeelement only.