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ITouchScreenKeyboardMethods

Trait ITouchScreenKeyboardMethods 

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pub trait ITouchScreenKeyboardMethods: ITouchScreenKeyboard {
Show 13 methods // Provided methods fn destroy(self) { ... } fn finalize(self) { ... } fn ctor( self, text: impl Into<Il2CppString>, keyboard_type: impl Into<TouchScreenKeyboardType>, autocorrection: impl Into<bool>, multiline: impl Into<bool>, secure: impl Into<bool>, alert: impl Into<bool>, text_placeholder: impl Into<Il2CppString>, character_limit: impl Into<i32>, ) { ... } fn get_text(self) -> Il2CppString { ... } fn set_text(self, value: impl Into<Il2CppString>) { ... } fn get_active(self) -> bool { ... } fn set_active(self, value: impl Into<bool>) { ... } fn get_status(self) -> TouchScreenKeyboard_Status { ... } fn set_character_limit(self, value: impl Into<i32>) { ... } fn get_can_get_selection(self) -> bool { ... } fn get_can_set_selection(self) -> bool { ... } fn get_selection(self) -> RangeInt { ... } fn set_selection(self, value: impl Into<RangeInt>) { ... }
}

Provided Methods§

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fn destroy(self)

Destroy() overload

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fn finalize(self)

Finalize() overload

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fn ctor( self, text: impl Into<Il2CppString>, keyboard_type: impl Into<TouchScreenKeyboardType>, autocorrection: impl Into<bool>, multiline: impl Into<bool>, secure: impl Into<bool>, alert: impl Into<bool>, text_placeholder: impl Into<Il2CppString>, character_limit: impl Into<i32>, )

.ctor(::unity::Il2CppString, crate::unity_engine::touchscreenkeyboardtype::TouchScreenKeyboardType, bool, bool, bool, bool, ::unity::Il2CppString, i32) overload

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fn get_text(self) -> Il2CppString

get_text() overload

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fn set_text(self, value: impl Into<Il2CppString>)

set_text(::unity::Il2CppString) overload

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fn get_active(self) -> bool

get_active() overload

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fn set_active(self, value: impl Into<bool>)

set_active(bool) overload

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fn get_status(self) -> TouchScreenKeyboard_Status

get_status() overload

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fn set_character_limit(self, value: impl Into<i32>)

set_characterLimit(i32) overload

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fn get_can_get_selection(self) -> bool

get_canGetSelection() overload

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fn get_can_set_selection(self) -> bool

get_canSetSelection() overload

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fn get_selection(self) -> RangeInt

get_selection() overload

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fn set_selection(self, value: impl Into<RangeInt>)

set_selection(crate::unity_engine::rangeint::RangeInt) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: ITouchScreenKeyboard> ITouchScreenKeyboardMethods for __T

Available on crate feature unity_engine-touchscreenkeyboard only.