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ICanvasScaler

Trait ICanvasScaler 

Source
pub trait ICanvasScaler: IUIBehaviour {
Show 28 methods // Provided methods fn m_ui_scale_mode(self) -> CanvasScaler_ScaleMode { ... } fn set_m_ui_scale_mode(self, value: CanvasScaler_ScaleMode) { ... } fn m_reference_pixels_per_unit(self) -> f32 { ... } fn set_m_reference_pixels_per_unit(self, value: f32) { ... } fn m_scale_factor(self) -> f32 { ... } fn set_m_scale_factor(self, value: f32) { ... } fn m_reference_resolution(self) -> Vector2 { ... } fn set_m_reference_resolution(self, value: Vector2) { ... } fn m_screen_match_mode(self) -> CanvasScaler_ScreenMatchMode { ... } fn set_m_screen_match_mode(self, value: CanvasScaler_ScreenMatchMode) { ... } fn m_match_width_or_height(self) -> f32 { ... } fn set_m_match_width_or_height(self, value: f32) { ... } fn m_physical_unit(self) -> CanvasScaler_Unit { ... } fn set_m_physical_unit(self, value: CanvasScaler_Unit) { ... } fn m_fallback_screen_dpi(self) -> f32 { ... } fn set_m_fallback_screen_dpi(self, value: f32) { ... } fn m_default_sprite_dpi(self) -> f32 { ... } fn set_m_default_sprite_dpi(self, value: f32) { ... } fn m_dynamic_pixels_per_unit(self) -> f32 { ... } fn set_m_dynamic_pixels_per_unit(self, value: f32) { ... } fn m_canvas(self) -> Canvas { ... } fn set_m_canvas(self, value: Canvas) { ... } fn m_prev_scale_factor(self) -> f32 { ... } fn set_m_prev_scale_factor(self, value: f32) { ... } fn m_prev_reference_pixels_per_unit(self) -> f32 { ... } fn set_m_prev_reference_pixels_per_unit(self, value: f32) { ... } fn m_preset_info_is_world(self) -> bool { ... } fn set_m_preset_info_is_world(self, value: bool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§