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engage/generated/app/
achievementmenucontent.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-achievementmenucontent-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::basicmenucontent::{BasicMenuContent, IBasicMenuContent},
10        system::object::{IObject, Object},
11        unity_engine::{
12            behaviour::{Behaviour, IBehaviour},
13            component::{Component, IComponent},
14            monobehaviour::{IMonoBehaviour, MonoBehaviour},
15            object_2::{IObject_2, Object_2},
16        },
17    };
18
19    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/achievementmenucontent/AchievementMenuContent.md"))]
20    #[::unity::class(namespace = "App", name = "AchievementMenuContent")]
21    #[parent(crate::app::basicmenucontent::BasicMenuContent)]
22    pub struct AchievementMenuContent {
23        #[static_field]
24        #[rename(name = "PrefabPath")]
25        pub prefab_path: ::unity::Il2CppString,
26        #[offset(232)]
27        #[rename(name = "m_activeIconColor")]
28        pub m_active_icon_color: crate::unity_engine::color::Color,
29        #[offset(248)]
30        #[rename(name = "m_inactiveIconColor")]
31        pub m_inactive_icon_color: crate::unity_engine::color::Color,
32        #[offset(264)]
33        #[rename(name = "m_categoryValue")]
34        pub m_category_value: crate::system::collections::generic::list_1::List_1<crate::tm_pro::textmeshprougui::TextMeshProUGUI>,
35        #[offset(272)]
36        #[rename(name = "m_totalValue")]
37        pub m_total_value: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
38        #[offset(280)]
39        #[rename(name = "m_categoryIcon")]
40        pub m_category_icon: crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject>,
41    }
42}
43
44#[cfg(feature = "app-achievementmenucontent-types")]
45pub use __types::*;
46
47#[cfg(feature = "app-achievementmenucontent")]
48impl AchievementMenuContent {
49    #[doc = "`LoadPrefabAsync()` overload"]
50    pub fn load_prefab_async() -> () {
51        unsafe {
52            ::unity::il2cpp_call!((::unity::module_base()+0x27d06d0usize)as*mut u8,();
53            )
54        }
55    }
56
57    #[doc = "`IsLoadingPrefab()` overload"]
58    pub fn is_loading_prefab() -> bool {
59        unsafe {
60            ::unity::il2cpp_call!((::unity::module_base()+0x27d0770usize)as*mut u8,bool;
61            )
62        }
63    }
64
65    #[doc = "`UnloadPrefab()` overload"]
66    pub fn unload_prefab() -> () {
67        unsafe {
68            ::unity::il2cpp_call!((::unity::module_base()+0x27d07f0usize)as*mut u8,();
69            )
70        }
71    }
72
73    #[doc = "`Create()` overload"]
74    pub fn create() -> crate::app::achievementmenucontent::AchievementMenuContent {
75        unsafe {
76            ::unity::il2cpp_call!((::unity::module_base()+0x27ce120usize)as*mut u8,crate::app::achievementmenucontent::AchievementMenuContent;
77            )
78        }
79    }
80}
81
82#[cfg(feature = "app-achievementmenucontent")]
83pub trait IAchievementMenuContentMethods: IAchievementMenuContent {
84    #[doc = "`CalcCursorMovedPosY(i32)` overload"]
85    fn calc_cursor_moved_pos_y(self, menu_item_index: impl ::core::convert::Into<i32>) -> f32 {
86        unsafe {
87            let __receiver =
88                <AchievementMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
89            {
90                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
91                let __vi = *__vt.get(10usize).unwrap_or_else(|| {
92                    panic!(
93                        "unity: virtual slot {}
94 out of range (vtable len {}
95) on the runtime class behind {}
96 (method `{}
97`)",
98                        10usize,
99                        __vt.len(),
100                        <AchievementMenuContent as ::unity::ClassIdentity>::NAME,
101                        "CalcCursorMovedPosY",
102                    )
103                });
104                let __inner: extern "C" fn(AchievementMenuContent, i32, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__vi.method_ptr);
105                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
106                __inner(__receiver, ::core::convert::Into::into(menu_item_index), __mi)
107            }
108        }
109    }
110    #[doc = "`CalcW()` overload"]
111    fn calc_w(self) -> f32 {
112        unsafe {
113            let __receiver =
114                <AchievementMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
115            {
116                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
117                let __vi = *__vt.get(21usize).unwrap_or_else(|| {
118                    panic!(
119                        "unity: virtual slot {}
120 out of range (vtable len {}
121) on the runtime class behind {}
122 (method `{}
123`)",
124                        21usize,
125                        __vt.len(),
126                        <AchievementMenuContent as ::unity::ClassIdentity>::NAME,
127                        "CalcW",
128                    )
129                });
130                let __inner: extern "C" fn(AchievementMenuContent, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__vi.method_ptr);
131                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
132                __inner(__receiver, __mi)
133            }
134        }
135    }
136    #[doc = "`CalcH()` overload"]
137    fn calc_h(self) -> f32 {
138        unsafe {
139            let __receiver =
140                <AchievementMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
141            {
142                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
143                let __vi = *__vt.get(22usize).unwrap_or_else(|| {
144                    panic!(
145                        "unity: virtual slot {}
146 out of range (vtable len {}
147) on the runtime class behind {}
148 (method `{}
149`)",
150                        22usize,
151                        __vt.len(),
152                        <AchievementMenuContent as ::unity::ClassIdentity>::NAME,
153                        "CalcH",
154                    )
155                });
156                let __inner: extern "C" fn(AchievementMenuContent, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__vi.method_ptr);
157                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
158                __inner(__receiver, __mi)
159            }
160        }
161    }
162    #[doc = "`Setup()` overload"]
163    fn setup(self) -> () {
164        unsafe {
165            let __receiver =
166                <AchievementMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
167            ::unity::il2cpp_call!((::unity::module_base()+0x27ce500usize)as*mut u8,();
168(AchievementMenuContent)__receiver)
169        }
170    }
171    #[doc = "`GetCategoryIconNum()` overload"]
172    fn get_category_icon_num(self) -> i32 {
173        unsafe {
174            let __receiver =
175                <AchievementMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
176            ::unity::il2cpp_call!((::unity::module_base()+0x27ce910usize)as*mut u8,i32;
177(AchievementMenuContent)__receiver)
178        }
179    }
180    #[doc = "`SetCategoryIconActive(i32, bool)` overload"]
181    fn set_category_icon_active(self, index: impl ::core::convert::Into<i32>, is_active: impl ::core::convert::Into<bool>) -> () {
182        unsafe {
183            let __receiver =
184                <AchievementMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
185            ::unity::il2cpp_call!((::unity::module_base()+0x27cec90usize)as*mut u8,();
186(AchievementMenuContent)__receiver,(i32)::core::convert::Into::into(index),(bool)::core::convert::Into::into(is_active))
187        }
188    }
189    #[doc = "`.ctor()` overload"]
190    fn ctor(self) -> () {
191        unsafe {
192            let __receiver =
193                <AchievementMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
194            ::unity::il2cpp_call!((::unity::module_base()+0x27d0870usize)as*mut u8,();
195(AchievementMenuContent)__receiver)
196        }
197    }
198}
199
200#[cfg(feature = "app-achievementmenucontent")]
201impl<__T: IAchievementMenuContent> IAchievementMenuContentMethods for __T {}
202
203#[cfg(feature = "app-achievementmenucontent")]
204impl AchievementMenuContent {
205    pub fn calc_cursor_moved_pos_y_method_info() -> &'static ::unity::il2cpp::MethodInfo {
206        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
207    }
208
209    pub fn calc_w_method_info() -> &'static ::unity::il2cpp::MethodInfo {
210        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
211    }
212
213    pub fn calc_h_method_info() -> &'static ::unity::il2cpp::MethodInfo {
214        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
215    }
216
217    pub fn load_prefab_async_method_info() -> &'static ::unity::il2cpp::MethodInfo {
218        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
219    }
220
221    pub fn is_loading_prefab_method_info() -> &'static ::unity::il2cpp::MethodInfo {
222        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
223    }
224
225    pub fn unload_prefab_method_info() -> &'static ::unity::il2cpp::MethodInfo {
226        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
227    }
228
229    pub fn create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
230        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
231    }
232
233    pub fn setup_method_info() -> &'static ::unity::il2cpp::MethodInfo {
234        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
235    }
236
237    pub fn get_category_icon_num_method_info() -> &'static ::unity::il2cpp::MethodInfo {
238        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
239    }
240
241    pub fn set_category_icon_active_method_info() -> &'static ::unity::il2cpp::MethodInfo {
242        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
243    }
244
245    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
246        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
247    }
248}
249
250#[cfg(feature = "app-achievementmenucontent")]
251impl AchievementMenuContent {
252    #[doc = "Direct (non-virtual) call to `AchievementMenuContent`'s own `CalcCursorMovedPosY`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
253    pub unsafe fn calc_cursor_moved_pos_y(this: impl ::core::convert::Into<::unity::IlInstance>, menu_item_index: i32) -> f32 {
254        let __mi = Self::calc_cursor_moved_pos_y_method_info();
255        let __inner: extern "C" fn(::unity::IlInstance, i32, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__mi.method_ptr);
256        __inner(this.into(), menu_item_index, ::core::option::Option::None)
257    }
258
259    #[doc = "Direct (non-virtual) call to `AchievementMenuContent`'s own `CalcW`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
260    pub unsafe fn calc_w(this: impl ::core::convert::Into<::unity::IlInstance>) -> f32 {
261        let __mi = Self::calc_w_method_info();
262        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__mi.method_ptr);
263        __inner(this.into(), ::core::option::Option::None)
264    }
265
266    #[doc = "Direct (non-virtual) call to `AchievementMenuContent`'s own `CalcH`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
267    pub unsafe fn calc_h(this: impl ::core::convert::Into<::unity::IlInstance>) -> f32 {
268        let __mi = Self::calc_h_method_info();
269        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__mi.method_ptr);
270        __inner(this.into(), ::core::option::Option::None)
271    }
272}
273
274#[cfg(feature = "app-achievementmenucontent")]
275impl AchievementMenuContent {
276    #[doc = "`.ctor()` — no args"]
277    pub fn new() -> Self {
278        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
279            panic!(
280                "{}
281::{}
282 failed to instantiate",
283                ::core::stringify!(AchievementMenuContent),
284                ::core::stringify!(new),
285            )
286        });
287        <Self as IAchievementMenuContentMethods>::ctor(this);
288        this
289    }
290}
291
292#[cfg(feature = "app-achievementmenucontent")]
293#[doc(hidden)]
294pub mod prelude {
295    pub use super::{AchievementMenuContent, IAchievementMenuContent, IAchievementMenuContentMethods};
296    #[cfg(feature = "app-basicmenucontent")]
297    pub use crate::app::basicmenucontent::IBasicMenuContentMethods;
298    #[cfg(feature = "system-object")]
299    pub use crate::system::object::IObjectMethods;
300    #[cfg(feature = "unity_engine-behaviour")]
301    pub use crate::unity_engine::behaviour::IBehaviourMethods;
302    #[cfg(feature = "unity_engine-component")]
303    pub use crate::unity_engine::component::IComponentMethods;
304    #[cfg(feature = "unity_engine-monobehaviour")]
305    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
306    #[cfg(feature = "unity_engine-object_2")]
307    pub use crate::unity_engine::object_2::IObject_2Methods;
308    pub use crate::{
309        app::basicmenucontent::IBasicMenuContent,
310        system::object::IObject,
311        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
312    };
313}