engage/generated/app/
achievementmenucontent.rs1#[cfg(feature = "app-achievementmenucontent-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 app::basicmenucontent::{BasicMenuContent, IBasicMenuContent},
10 system::object::{IObject, Object},
11 unity_engine::{
12 behaviour::{Behaviour, IBehaviour},
13 component::{Component, IComponent},
14 monobehaviour::{IMonoBehaviour, MonoBehaviour},
15 object_2::{IObject_2, Object_2},
16 },
17 };
18
19 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/achievementmenucontent/AchievementMenuContent.md"))]
20 #[::unity::class(namespace = "App", name = "AchievementMenuContent")]
21 #[parent(crate::app::basicmenucontent::BasicMenuContent)]
22 pub struct AchievementMenuContent {
23 #[static_field]
24 #[rename(name = "PrefabPath")]
25 pub prefab_path: ::unity::Il2CppString,
26 #[offset(232)]
27 #[rename(name = "m_activeIconColor")]
28 pub m_active_icon_color: crate::unity_engine::color::Color,
29 #[offset(248)]
30 #[rename(name = "m_inactiveIconColor")]
31 pub m_inactive_icon_color: crate::unity_engine::color::Color,
32 #[offset(264)]
33 #[rename(name = "m_categoryValue")]
34 pub m_category_value: crate::system::collections::generic::list_1::List_1<crate::tm_pro::textmeshprougui::TextMeshProUGUI>,
35 #[offset(272)]
36 #[rename(name = "m_totalValue")]
37 pub m_total_value: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
38 #[offset(280)]
39 #[rename(name = "m_categoryIcon")]
40 pub m_category_icon: crate::system::collections::generic::list_1::List_1<crate::unity_engine::gameobject::GameObject>,
41 }
42}
43
44#[cfg(feature = "app-achievementmenucontent-types")]
45pub use __types::*;
46
47#[cfg(feature = "app-achievementmenucontent")]
48impl AchievementMenuContent {
49 #[doc = "`LoadPrefabAsync()` overload"]
50 pub fn load_prefab_async() -> () {
51 unsafe {
52 ::unity::il2cpp_call!((::unity::module_base()+0x27d06d0usize)as*mut u8,();
53 )
54 }
55 }
56
57 #[doc = "`IsLoadingPrefab()` overload"]
58 pub fn is_loading_prefab() -> bool {
59 unsafe {
60 ::unity::il2cpp_call!((::unity::module_base()+0x27d0770usize)as*mut u8,bool;
61 )
62 }
63 }
64
65 #[doc = "`UnloadPrefab()` overload"]
66 pub fn unload_prefab() -> () {
67 unsafe {
68 ::unity::il2cpp_call!((::unity::module_base()+0x27d07f0usize)as*mut u8,();
69 )
70 }
71 }
72
73 #[doc = "`Create()` overload"]
74 pub fn create() -> crate::app::achievementmenucontent::AchievementMenuContent {
75 unsafe {
76 ::unity::il2cpp_call!((::unity::module_base()+0x27ce120usize)as*mut u8,crate::app::achievementmenucontent::AchievementMenuContent;
77 )
78 }
79 }
80}
81
82#[cfg(feature = "app-achievementmenucontent")]
83pub trait IAchievementMenuContentMethods: IAchievementMenuContent {
84 #[doc = "`CalcCursorMovedPosY(i32)` overload"]
85 fn calc_cursor_moved_pos_y(self, menu_item_index: impl ::core::convert::Into<i32>) -> f32 {
86 unsafe {
87 let __receiver =
88 <AchievementMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
89 {
90 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
91 let __vi = *__vt.get(10usize).unwrap_or_else(|| {
92 panic!(
93 "unity: virtual slot {}
94 out of range (vtable len {}
95) on the runtime class behind {}
96 (method `{}
97`)",
98 10usize,
99 __vt.len(),
100 <AchievementMenuContent as ::unity::ClassIdentity>::NAME,
101 "CalcCursorMovedPosY",
102 )
103 });
104 let __inner: extern "C" fn(AchievementMenuContent, i32, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__vi.method_ptr);
105 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
106 __inner(__receiver, ::core::convert::Into::into(menu_item_index), __mi)
107 }
108 }
109 }
110 #[doc = "`CalcW()` overload"]
111 fn calc_w(self) -> f32 {
112 unsafe {
113 let __receiver =
114 <AchievementMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
115 {
116 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
117 let __vi = *__vt.get(21usize).unwrap_or_else(|| {
118 panic!(
119 "unity: virtual slot {}
120 out of range (vtable len {}
121) on the runtime class behind {}
122 (method `{}
123`)",
124 21usize,
125 __vt.len(),
126 <AchievementMenuContent as ::unity::ClassIdentity>::NAME,
127 "CalcW",
128 )
129 });
130 let __inner: extern "C" fn(AchievementMenuContent, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__vi.method_ptr);
131 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
132 __inner(__receiver, __mi)
133 }
134 }
135 }
136 #[doc = "`CalcH()` overload"]
137 fn calc_h(self) -> f32 {
138 unsafe {
139 let __receiver =
140 <AchievementMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
141 {
142 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
143 let __vi = *__vt.get(22usize).unwrap_or_else(|| {
144 panic!(
145 "unity: virtual slot {}
146 out of range (vtable len {}
147) on the runtime class behind {}
148 (method `{}
149`)",
150 22usize,
151 __vt.len(),
152 <AchievementMenuContent as ::unity::ClassIdentity>::NAME,
153 "CalcH",
154 )
155 });
156 let __inner: extern "C" fn(AchievementMenuContent, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__vi.method_ptr);
157 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
158 __inner(__receiver, __mi)
159 }
160 }
161 }
162 #[doc = "`Setup()` overload"]
163 fn setup(self) -> () {
164 unsafe {
165 let __receiver =
166 <AchievementMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
167 ::unity::il2cpp_call!((::unity::module_base()+0x27ce500usize)as*mut u8,();
168(AchievementMenuContent)__receiver)
169 }
170 }
171 #[doc = "`GetCategoryIconNum()` overload"]
172 fn get_category_icon_num(self) -> i32 {
173 unsafe {
174 let __receiver =
175 <AchievementMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
176 ::unity::il2cpp_call!((::unity::module_base()+0x27ce910usize)as*mut u8,i32;
177(AchievementMenuContent)__receiver)
178 }
179 }
180 #[doc = "`SetCategoryIconActive(i32, bool)` overload"]
181 fn set_category_icon_active(self, index: impl ::core::convert::Into<i32>, is_active: impl ::core::convert::Into<bool>) -> () {
182 unsafe {
183 let __receiver =
184 <AchievementMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
185 ::unity::il2cpp_call!((::unity::module_base()+0x27cec90usize)as*mut u8,();
186(AchievementMenuContent)__receiver,(i32)::core::convert::Into::into(index),(bool)::core::convert::Into::into(is_active))
187 }
188 }
189 #[doc = "`.ctor()` overload"]
190 fn ctor(self) -> () {
191 unsafe {
192 let __receiver =
193 <AchievementMenuContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
194 ::unity::il2cpp_call!((::unity::module_base()+0x27d0870usize)as*mut u8,();
195(AchievementMenuContent)__receiver)
196 }
197 }
198}
199
200#[cfg(feature = "app-achievementmenucontent")]
201impl<__T: IAchievementMenuContent> IAchievementMenuContentMethods for __T {}
202
203#[cfg(feature = "app-achievementmenucontent")]
204impl AchievementMenuContent {
205 pub fn calc_cursor_moved_pos_y_method_info() -> &'static ::unity::il2cpp::MethodInfo {
206 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
207 }
208
209 pub fn calc_w_method_info() -> &'static ::unity::il2cpp::MethodInfo {
210 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
211 }
212
213 pub fn calc_h_method_info() -> &'static ::unity::il2cpp::MethodInfo {
214 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
215 }
216
217 pub fn load_prefab_async_method_info() -> &'static ::unity::il2cpp::MethodInfo {
218 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
219 }
220
221 pub fn is_loading_prefab_method_info() -> &'static ::unity::il2cpp::MethodInfo {
222 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
223 }
224
225 pub fn unload_prefab_method_info() -> &'static ::unity::il2cpp::MethodInfo {
226 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[5]
227 }
228
229 pub fn create_method_info() -> &'static ::unity::il2cpp::MethodInfo {
230 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[6]
231 }
232
233 pub fn setup_method_info() -> &'static ::unity::il2cpp::MethodInfo {
234 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[7]
235 }
236
237 pub fn get_category_icon_num_method_info() -> &'static ::unity::il2cpp::MethodInfo {
238 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[8]
239 }
240
241 pub fn set_category_icon_active_method_info() -> &'static ::unity::il2cpp::MethodInfo {
242 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[9]
243 }
244
245 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
246 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[10]
247 }
248}
249
250#[cfg(feature = "app-achievementmenucontent")]
251impl AchievementMenuContent {
252 #[doc = "Direct (non-virtual) call to `AchievementMenuContent`'s own `CalcCursorMovedPosY`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
253 pub unsafe fn calc_cursor_moved_pos_y(this: impl ::core::convert::Into<::unity::IlInstance>, menu_item_index: i32) -> f32 {
254 let __mi = Self::calc_cursor_moved_pos_y_method_info();
255 let __inner: extern "C" fn(::unity::IlInstance, i32, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__mi.method_ptr);
256 __inner(this.into(), menu_item_index, ::core::option::Option::None)
257 }
258
259 #[doc = "Direct (non-virtual) call to `AchievementMenuContent`'s own `CalcW`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
260 pub unsafe fn calc_w(this: impl ::core::convert::Into<::unity::IlInstance>) -> f32 {
261 let __mi = Self::calc_w_method_info();
262 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__mi.method_ptr);
263 __inner(this.into(), ::core::option::Option::None)
264 }
265
266 #[doc = "Direct (non-virtual) call to `AchievementMenuContent`'s own `CalcH`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
267 pub unsafe fn calc_h(this: impl ::core::convert::Into<::unity::IlInstance>) -> f32 {
268 let __mi = Self::calc_h_method_info();
269 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> f32 = ::core::mem::transmute(__mi.method_ptr);
270 __inner(this.into(), ::core::option::Option::None)
271 }
272}
273
274#[cfg(feature = "app-achievementmenucontent")]
275impl AchievementMenuContent {
276 #[doc = "`.ctor()` — no args"]
277 pub fn new() -> Self {
278 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
279 panic!(
280 "{}
281::{}
282 failed to instantiate",
283 ::core::stringify!(AchievementMenuContent),
284 ::core::stringify!(new),
285 )
286 });
287 <Self as IAchievementMenuContentMethods>::ctor(this);
288 this
289 }
290}
291
292#[cfg(feature = "app-achievementmenucontent")]
293#[doc(hidden)]
294pub mod prelude {
295 pub use super::{AchievementMenuContent, IAchievementMenuContent, IAchievementMenuContentMethods};
296 #[cfg(feature = "app-basicmenucontent")]
297 pub use crate::app::basicmenucontent::IBasicMenuContentMethods;
298 #[cfg(feature = "system-object")]
299 pub use crate::system::object::IObjectMethods;
300 #[cfg(feature = "unity_engine-behaviour")]
301 pub use crate::unity_engine::behaviour::IBehaviourMethods;
302 #[cfg(feature = "unity_engine-component")]
303 pub use crate::unity_engine::component::IComponentMethods;
304 #[cfg(feature = "unity_engine-monobehaviour")]
305 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
306 #[cfg(feature = "unity_engine-object_2")]
307 pub use crate::unity_engine::object_2::IObject_2Methods;
308 pub use crate::{
309 app::basicmenucontent::IBasicMenuContent,
310 system::object::IObject,
311 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
312 };
313}