Skip to main content

engage/generated/app/
achievementmenuitemcontent.rs

1// @generated by il2cpp-bindgen — do not edit by hand.
2
3#[cfg(feature = "app-achievementmenuitemcontent-types")]
4mod __types {
5    #[allow(unused_imports)] use ::unity::prelude::*;
6
7    use super::*;
8    use crate::{
9        app::basicmenuitemcontent::{BasicMenuItemContent, IBasicMenuItemContent},
10        system::object::{IObject, Object},
11        unity_engine::{
12            behaviour::{Behaviour, IBehaviour},
13            component::{Component, IComponent},
14            monobehaviour::{IMonoBehaviour, MonoBehaviour},
15            object_2::{IObject_2, Object_2},
16        },
17    };
18
19    #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/achievementmenuitemcontent/AchievementMenuItemContent.md"))]
20    #[::unity::class(namespace = "App", name = "AchievementMenuItemContent")]
21    #[parent(crate::app::basicmenuitemcontent::BasicMenuItemContent)]
22    pub struct AchievementMenuItemContent {
23        #[offset(72)]
24        #[rename(name = "m_countRoot")]
25        pub m_count_root: crate::unity_engine::gameobject::GameObject,
26        #[offset(80)]
27        #[rename(name = "m_countValue")]
28        pub m_count_value: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
29        #[offset(88)]
30        #[rename(name = "m_clearRoot")]
31        pub m_clear_root: crate::unity_engine::gameobject::GameObject,
32        #[offset(96)]
33        #[rename(name = "m_bonusRoot")]
34        pub m_bonus_root: crate::unity_engine::gameobject::GameObject,
35        #[offset(104)]
36        #[rename(name = "m_bonusValue")]
37        pub m_bonus_value: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
38        #[offset(112)]
39        #[rename(name = "m_completeRoot")]
40        pub m_complete_root: crate::unity_engine::gameobject::GameObject,
41        #[offset(120)]
42        #[rename(name = "m_countText")]
43        pub m_count_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
44        #[offset(128)]
45        #[rename(name = "m_clearText")]
46        pub m_clear_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
47        #[offset(136)]
48        #[rename(name = "m_bonusText")]
49        pub m_bonus_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
50        #[offset(144)]
51        #[rename(name = "m_completeText")]
52        pub m_complete_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
53    }
54}
55
56#[cfg(feature = "app-achievementmenuitemcontent-types")]
57pub use __types::*;
58
59#[cfg(feature = "app-achievementmenuitemcontent")]
60pub trait IAchievementMenuItemContentMethods: IAchievementMenuItemContent {
61    #[doc = "`Build(crate::app::basicmenuitem::BasicMenuItem)` overload"]
62    fn build(self, menu_item: impl ::core::convert::Into<crate::app::basicmenuitem::BasicMenuItem>) -> () {
63        unsafe {
64            let __receiver =
65                <AchievementMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
66            {
67                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
68                let __vi = *__vt.get(8usize).unwrap_or_else(|| {
69                    panic!(
70                        "unity: virtual slot {}
71 out of range (vtable len {}
72) on the runtime class behind {}
73 (method `{}
74`)",
75                        8usize,
76                        __vt.len(),
77                        <AchievementMenuItemContent as ::unity::ClassIdentity>::NAME,
78                        "Build",
79                    )
80                });
81                let __inner: extern "C" fn(AchievementMenuItemContent, crate::app::basicmenuitem::BasicMenuItem, ::unity::OptionalMethod) -> () =
82                    ::core::mem::transmute(__vi.method_ptr);
83                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
84                __inner(__receiver, ::core::convert::Into::into(menu_item), __mi)
85            }
86        }
87    }
88    #[doc = "`BuildTextColor()` overload"]
89    fn build_text_color(self) -> () {
90        unsafe {
91            let __receiver =
92                <AchievementMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
93            {
94                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
95                let __vi = *__vt.get(11usize).unwrap_or_else(|| {
96                    panic!(
97                        "unity: virtual slot {}
98 out of range (vtable len {}
99) on the runtime class behind {}
100 (method `{}
101`)",
102                        11usize,
103                        __vt.len(),
104                        <AchievementMenuItemContent as ::unity::ClassIdentity>::NAME,
105                        "BuildTextColor",
106                    )
107                });
108                let __inner: extern "C" fn(AchievementMenuItemContent, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
109                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
110                __inner(__receiver, __mi)
111            }
112        }
113    }
114    #[doc = "`UpdateTextColor()` overload"]
115    fn update_text_color(self) -> () {
116        unsafe {
117            let __receiver =
118                <AchievementMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
119            {
120                let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
121                let __vi = *__vt.get(7usize).unwrap_or_else(|| {
122                    panic!(
123                        "unity: virtual slot {}
124 out of range (vtable len {}
125) on the runtime class behind {}
126 (method `{}
127`)",
128                        7usize,
129                        __vt.len(),
130                        <AchievementMenuItemContent as ::unity::ClassIdentity>::NAME,
131                        "UpdateTextColor",
132                    )
133                });
134                let __inner: extern "C" fn(AchievementMenuItemContent, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
135                let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
136                __inner(__receiver, __mi)
137            }
138        }
139    }
140    #[doc = "`SynchronizeClearAnimationTime()` overload"]
141    fn synchronize_clear_animation_time(self) -> () {
142        unsafe {
143            let __receiver =
144                <AchievementMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
145            ::unity::il2cpp_call!((::unity::module_base()+0x27d0e50usize)as*mut u8,();
146(AchievementMenuItemContent)__receiver)
147        }
148    }
149    #[doc = "`.ctor()` overload"]
150    fn ctor(self) -> () {
151        unsafe {
152            let __receiver =
153                <AchievementMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
154            ::unity::il2cpp_call!((::unity::module_base()+0x27d1490usize)as*mut u8,();
155(AchievementMenuItemContent)__receiver)
156        }
157    }
158}
159
160#[cfg(feature = "app-achievementmenuitemcontent")]
161impl<__T: IAchievementMenuItemContent> IAchievementMenuItemContentMethods for __T {}
162
163#[cfg(feature = "app-achievementmenuitemcontent")]
164impl AchievementMenuItemContent {
165    pub fn build_method_info() -> &'static ::unity::il2cpp::MethodInfo {
166        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
167    }
168
169    pub fn build_text_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
170        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
171    }
172
173    pub fn update_text_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
174        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
175    }
176
177    pub fn synchronize_clear_animation_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
178        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
179    }
180
181    pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
182        <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
183    }
184}
185
186#[cfg(feature = "app-achievementmenuitemcontent")]
187impl AchievementMenuItemContent {
188    #[doc = "Direct (non-virtual) call to `AchievementMenuItemContent`'s own `Build`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
189    pub unsafe fn build(this: impl ::core::convert::Into<::unity::IlInstance>, menu_item: crate::app::basicmenuitem::BasicMenuItem) -> () {
190        let __mi = Self::build_method_info();
191        let __inner: extern "C" fn(::unity::IlInstance, crate::app::basicmenuitem::BasicMenuItem, ::unity::OptionalMethod) -> () =
192            ::core::mem::transmute(__mi.method_ptr);
193        __inner(this.into(), menu_item, ::core::option::Option::None)
194    }
195
196    #[doc = "Direct (non-virtual) call to `AchievementMenuItemContent`'s own `BuildTextColor`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
197    pub unsafe fn build_text_color(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
198        let __mi = Self::build_text_color_method_info();
199        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
200        __inner(this.into(), ::core::option::Option::None)
201    }
202
203    #[doc = "Direct (non-virtual) call to `AchievementMenuItemContent`'s own `UpdateTextColor`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
204    pub unsafe fn update_text_color(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
205        let __mi = Self::update_text_color_method_info();
206        let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
207        __inner(this.into(), ::core::option::Option::None)
208    }
209}
210
211#[cfg(feature = "app-achievementmenuitemcontent")]
212impl AchievementMenuItemContent {
213    #[doc = "`.ctor()` — no args"]
214    pub fn new() -> Self {
215        let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
216            panic!(
217                "{}
218::{}
219 failed to instantiate",
220                ::core::stringify!(AchievementMenuItemContent),
221                ::core::stringify!(new),
222            )
223        });
224        <Self as IAchievementMenuItemContentMethods>::ctor(this);
225        this
226    }
227}
228
229#[cfg(feature = "app-achievementmenuitemcontent")]
230#[doc(hidden)]
231pub mod prelude {
232    pub use super::{AchievementMenuItemContent, IAchievementMenuItemContent, IAchievementMenuItemContentMethods};
233    #[cfg(feature = "app-basicmenuitemcontent")]
234    pub use crate::app::basicmenuitemcontent::IBasicMenuItemContentMethods;
235    #[cfg(feature = "system-object")]
236    pub use crate::system::object::IObjectMethods;
237    #[cfg(feature = "unity_engine-behaviour")]
238    pub use crate::unity_engine::behaviour::IBehaviourMethods;
239    #[cfg(feature = "unity_engine-component")]
240    pub use crate::unity_engine::component::IComponentMethods;
241    #[cfg(feature = "unity_engine-monobehaviour")]
242    pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
243    #[cfg(feature = "unity_engine-object_2")]
244    pub use crate::unity_engine::object_2::IObject_2Methods;
245    pub use crate::{
246        app::basicmenuitemcontent::IBasicMenuItemContent,
247        system::object::IObject,
248        unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
249    };
250}