engage/generated/app/
achievementmenuitemcontent.rs1#[cfg(feature = "app-achievementmenuitemcontent-types")]
4mod __types {
5 #[allow(unused_imports)] use ::unity::prelude::*;
6
7 use super::*;
8 use crate::{
9 app::basicmenuitemcontent::{BasicMenuItemContent, IBasicMenuItemContent},
10 system::object::{IObject, Object},
11 unity_engine::{
12 behaviour::{Behaviour, IBehaviour},
13 component::{Component, IComponent},
14 monobehaviour::{IMonoBehaviour, MonoBehaviour},
15 object_2::{IObject_2, Object_2},
16 },
17 };
18
19 #[doc=include_str!(concat!(env!("CARGO_MANIFEST_DIR"),"/","docs/app/achievementmenuitemcontent/AchievementMenuItemContent.md"))]
20 #[::unity::class(namespace = "App", name = "AchievementMenuItemContent")]
21 #[parent(crate::app::basicmenuitemcontent::BasicMenuItemContent)]
22 pub struct AchievementMenuItemContent {
23 #[offset(72)]
24 #[rename(name = "m_countRoot")]
25 pub m_count_root: crate::unity_engine::gameobject::GameObject,
26 #[offset(80)]
27 #[rename(name = "m_countValue")]
28 pub m_count_value: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
29 #[offset(88)]
30 #[rename(name = "m_clearRoot")]
31 pub m_clear_root: crate::unity_engine::gameobject::GameObject,
32 #[offset(96)]
33 #[rename(name = "m_bonusRoot")]
34 pub m_bonus_root: crate::unity_engine::gameobject::GameObject,
35 #[offset(104)]
36 #[rename(name = "m_bonusValue")]
37 pub m_bonus_value: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
38 #[offset(112)]
39 #[rename(name = "m_completeRoot")]
40 pub m_complete_root: crate::unity_engine::gameobject::GameObject,
41 #[offset(120)]
42 #[rename(name = "m_countText")]
43 pub m_count_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
44 #[offset(128)]
45 #[rename(name = "m_clearText")]
46 pub m_clear_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
47 #[offset(136)]
48 #[rename(name = "m_bonusText")]
49 pub m_bonus_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
50 #[offset(144)]
51 #[rename(name = "m_completeText")]
52 pub m_complete_text: crate::tm_pro::textmeshprougui::TextMeshProUGUI,
53 }
54}
55
56#[cfg(feature = "app-achievementmenuitemcontent-types")]
57pub use __types::*;
58
59#[cfg(feature = "app-achievementmenuitemcontent")]
60pub trait IAchievementMenuItemContentMethods: IAchievementMenuItemContent {
61 #[doc = "`Build(crate::app::basicmenuitem::BasicMenuItem)` overload"]
62 fn build(self, menu_item: impl ::core::convert::Into<crate::app::basicmenuitem::BasicMenuItem>) -> () {
63 unsafe {
64 let __receiver =
65 <AchievementMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
66 {
67 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
68 let __vi = *__vt.get(8usize).unwrap_or_else(|| {
69 panic!(
70 "unity: virtual slot {}
71 out of range (vtable len {}
72) on the runtime class behind {}
73 (method `{}
74`)",
75 8usize,
76 __vt.len(),
77 <AchievementMenuItemContent as ::unity::ClassIdentity>::NAME,
78 "Build",
79 )
80 });
81 let __inner: extern "C" fn(AchievementMenuItemContent, crate::app::basicmenuitem::BasicMenuItem, ::unity::OptionalMethod) -> () =
82 ::core::mem::transmute(__vi.method_ptr);
83 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
84 __inner(__receiver, ::core::convert::Into::into(menu_item), __mi)
85 }
86 }
87 }
88 #[doc = "`BuildTextColor()` overload"]
89 fn build_text_color(self) -> () {
90 unsafe {
91 let __receiver =
92 <AchievementMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
93 {
94 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
95 let __vi = *__vt.get(11usize).unwrap_or_else(|| {
96 panic!(
97 "unity: virtual slot {}
98 out of range (vtable len {}
99) on the runtime class behind {}
100 (method `{}
101`)",
102 11usize,
103 __vt.len(),
104 <AchievementMenuItemContent as ::unity::ClassIdentity>::NAME,
105 "BuildTextColor",
106 )
107 });
108 let __inner: extern "C" fn(AchievementMenuItemContent, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
109 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
110 __inner(__receiver, __mi)
111 }
112 }
113 }
114 #[doc = "`UpdateTextColor()` overload"]
115 fn update_text_color(self) -> () {
116 unsafe {
117 let __receiver =
118 <AchievementMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
119 {
120 let __vt = ::unity::Cast::get_class(__receiver).raw().get_vtable();
121 let __vi = *__vt.get(7usize).unwrap_or_else(|| {
122 panic!(
123 "unity: virtual slot {}
124 out of range (vtable len {}
125) on the runtime class behind {}
126 (method `{}
127`)",
128 7usize,
129 __vt.len(),
130 <AchievementMenuItemContent as ::unity::ClassIdentity>::NAME,
131 "UpdateTextColor",
132 )
133 });
134 let __inner: extern "C" fn(AchievementMenuItemContent, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__vi.method_ptr);
135 let __mi: ::unity::OptionalMethod = ::core::option::Option::Some(&*(__vi.method_info as *const ::unity::MethodInfo as *const ()));
136 __inner(__receiver, __mi)
137 }
138 }
139 }
140 #[doc = "`SynchronizeClearAnimationTime()` overload"]
141 fn synchronize_clear_animation_time(self) -> () {
142 unsafe {
143 let __receiver =
144 <AchievementMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
145 ::unity::il2cpp_call!((::unity::module_base()+0x27d0e50usize)as*mut u8,();
146(AchievementMenuItemContent)__receiver)
147 }
148 }
149 #[doc = "`.ctor()` overload"]
150 fn ctor(self) -> () {
151 unsafe {
152 let __receiver =
153 <AchievementMenuItemContent as ::unity::FromIlInstance>::from_il_instance(<Self as ::unity::SystemObject>::as_instance(self));
154 ::unity::il2cpp_call!((::unity::module_base()+0x27d1490usize)as*mut u8,();
155(AchievementMenuItemContent)__receiver)
156 }
157 }
158}
159
160#[cfg(feature = "app-achievementmenuitemcontent")]
161impl<__T: IAchievementMenuItemContent> IAchievementMenuItemContentMethods for __T {}
162
163#[cfg(feature = "app-achievementmenuitemcontent")]
164impl AchievementMenuItemContent {
165 pub fn build_method_info() -> &'static ::unity::il2cpp::MethodInfo {
166 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[0]
167 }
168
169 pub fn build_text_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
170 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[1]
171 }
172
173 pub fn update_text_color_method_info() -> &'static ::unity::il2cpp::MethodInfo {
174 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[2]
175 }
176
177 pub fn synchronize_clear_animation_time_method_info() -> &'static ::unity::il2cpp::MethodInfo {
178 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[3]
179 }
180
181 pub fn ctor_method_info() -> &'static ::unity::il2cpp::MethodInfo {
182 <Self as ::unity::ClassIdentity>::class().raw().get_methods()[4]
183 }
184}
185
186#[cfg(feature = "app-achievementmenuitemcontent")]
187impl AchievementMenuItemContent {
188 #[doc = "Direct (non-virtual) call to `AchievementMenuItemContent`'s own `Build`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
189 pub unsafe fn build(this: impl ::core::convert::Into<::unity::IlInstance>, menu_item: crate::app::basicmenuitem::BasicMenuItem) -> () {
190 let __mi = Self::build_method_info();
191 let __inner: extern "C" fn(::unity::IlInstance, crate::app::basicmenuitem::BasicMenuItem, ::unity::OptionalMethod) -> () =
192 ::core::mem::transmute(__mi.method_ptr);
193 __inner(this.into(), menu_item, ::core::option::Option::None)
194 }
195
196 #[doc = "Direct (non-virtual) call to `AchievementMenuItemContent`'s own `BuildTextColor`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
197 pub unsafe fn build_text_color(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
198 let __mi = Self::build_text_color_method_info();
199 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
200 __inner(this.into(), ::core::option::Option::None)
201 }
202
203 #[doc = "Direct (non-virtual) call to `AchievementMenuItemContent`'s own `UpdateTextColor`. Bypasses the vtable, so it won't hit an override/patch — use it for base calls."]
204 pub unsafe fn update_text_color(this: impl ::core::convert::Into<::unity::IlInstance>) -> () {
205 let __mi = Self::update_text_color_method_info();
206 let __inner: extern "C" fn(::unity::IlInstance, ::unity::OptionalMethod) -> () = ::core::mem::transmute(__mi.method_ptr);
207 __inner(this.into(), ::core::option::Option::None)
208 }
209}
210
211#[cfg(feature = "app-achievementmenuitemcontent")]
212impl AchievementMenuItemContent {
213 #[doc = "`.ctor()` — no args"]
214 pub fn new() -> Self {
215 let this = <Self as ::unity::FromIlInstance>::instantiate().unwrap_or_else(|| {
216 panic!(
217 "{}
218::{}
219 failed to instantiate",
220 ::core::stringify!(AchievementMenuItemContent),
221 ::core::stringify!(new),
222 )
223 });
224 <Self as IAchievementMenuItemContentMethods>::ctor(this);
225 this
226 }
227}
228
229#[cfg(feature = "app-achievementmenuitemcontent")]
230#[doc(hidden)]
231pub mod prelude {
232 pub use super::{AchievementMenuItemContent, IAchievementMenuItemContent, IAchievementMenuItemContentMethods};
233 #[cfg(feature = "app-basicmenuitemcontent")]
234 pub use crate::app::basicmenuitemcontent::IBasicMenuItemContentMethods;
235 #[cfg(feature = "system-object")]
236 pub use crate::system::object::IObjectMethods;
237 #[cfg(feature = "unity_engine-behaviour")]
238 pub use crate::unity_engine::behaviour::IBehaviourMethods;
239 #[cfg(feature = "unity_engine-component")]
240 pub use crate::unity_engine::component::IComponentMethods;
241 #[cfg(feature = "unity_engine-monobehaviour")]
242 pub use crate::unity_engine::monobehaviour::IMonoBehaviourMethods;
243 #[cfg(feature = "unity_engine-object_2")]
244 pub use crate::unity_engine::object_2::IObject_2Methods;
245 pub use crate::{
246 app::basicmenuitemcontent::IBasicMenuItemContent,
247 system::object::IObject,
248 unity_engine::{behaviour::IBehaviour, component::IComponent, monobehaviour::IMonoBehaviour, object_2::IObject_2},
249 };
250}